
Jellyfish · Brighton
At Jellyfish, we believe in the power of diverse perspectives and inclusive collaboration. We welcome individuals who excel in collaborative, varied teams and v...
At Jellyfish, we believe in the power of diverse perspectives and inclusive collaboration. We welcome individuals who excel in
collaborative, varied teams and value the unique contributions that each person brings to the table.
Jellyfish is a global digital marketing agency; a unique fusion of tech enthusiasts, creative minds, and media and data experts
all united to empower our clients along their digital journey. Our commitment to embracing diverse perspectives fuels our
innovation and strategies that challenge the status quo, reinvent media activation, and craft influential stories for our global
clients and their customers. Join us in shaping a future where business growth and personal fulfilment go hand in hand.
Job Description
We are looking for a UK-based Senior SEO Content Manager to lead content-led SEO strategy and delivery for major UK and
international clients. The role combines strategic client leadership with hands-on content SEO expertise: shaping the roadmap,
setting priorities, translating strategy into clear briefs, coordinating delivery and assuring the quality of the work that
reaches the client.
You will be comfortable operating across complex accounts with multiple stakeholders and workstreams. You will bring structure to
competing priorities, challenge briefs or requests where needed, and help content, SEO, creative, technical and client teams
deliver joined-up work. You will also be able to step into audits, research, optimisation, briefing, editing and copywriting when
the work requires it.
and next steps.
scope create delivery risk.
writers, freelancers and external partners.
content and localisation.
marketing approach.
editorial judgement.
practical client action.
products and ways of working.
Skills & Competencies
expectations.
and search intent.
quality.
standalone output.
response.
Qualifications
environment.
workflows.
wider media activity.
Note: We emphasise skills, expertise and behavioural attributes over years of experience and traditional degrees. If you want to
join our collaborative team, we invite you to apply today with your resume in English.
Additional Information
Join Jellyfish and experience a workplace where we prioritise your growth, celebrate your contributions, and empower you to tailor
your work environment to suit your needs.
💫 Custom Work Environment: Work remotely for up to 60% of your days and shape your day between 8am and 6:30pm with flexible
working hours.
👪 Family Support: Enjoy 14 weeks of paid leave for primary caregivers and 4 weeks of paid leave for secondary caregivers. We also
provide £1000 (or equivalent) towards ourses for returning primary caregivers to support your transition back into work.
Unfortunately, there has been an increase in fake recruiters impersonating Jellyfish and unlawfully using our brand name. If you
are unsure if an email with a job offer you have received is genuinely from Jellyfish, or if you suspect any fraudulent activity,
please report it to talentacquisition@jellyfish.com.
Reports to Associate Mission Design Director Job Title Principal Mission Designer What We Need Hangar 13 is looking for an experienced Principal Mission Designer to join the team in Brighton and help to form the core of a new design group. As far as our games are concerned, Missions are stories the player can experience that combine incredible level design, smart use of mechanics and interesting characters to surprise and delight. What You’ll Be Doing: * You will own highly complex, high-impact story missions, driving them from early concept through to final polish and release. * You will design memorable mission locations, pitch and develop captivating narrative scenarios, and script complex logic using Blueprint and our suite of internal tools. * You will cooperate with a multidisciplinary team of developers to ensure all aspects of the in-game experience fit the tone and creative vision of the project. * You will work closely with the Mission Design Lead and other stakeholders to help define, champion, document and maintain efficient workflows, tools and best practices to boost the team’s efficiency. * You will mentor, onboard, and elevate senior and mid-level designers, fostering a culture of continuous learning, rigorous feedback, and top-tier design principles. What We’re Looking For: * Exceptional, proven design skills both conceptually (on paper/documentation) and technically (in-engine). * Deep expertise in creating complex 3D layouts that intuitively guide the player, telegraph affordances, ensure correct pacing, and emotional engagement. * Expert-level scripting capabilities in Blueprint (or similar systems) and the ability to diagnose and fix complex technical issues. * Outstanding collaboration and communication skills, with a track record of successfully aligning multi-disciplinary teams across multiple global locations. * Released multiple high-profile AAA titles in a Senior or Principal Level/Mission Design capacity. * Deep, production-proven experience with Unreal Engine. You Might Also Have: * A deep understanding of how to craft compelling narratives while maintaining tonal consistency within an established project vision. * Strong documentation skills, proficiency with Wiki systems or Confluence is a plus * Bachelor’s degree, or equivalent experience, in Game Design or other related discipline * Open World level design experience is a plus #LI-Hybrid Senior Mission Designer
JOB TITLE PRINCIPAL TECHNICAL ANIMATOR (GAMEPLAY) Department Technical Art Location(s) Brighton, Prague, Brno Reports To Associate Director Technical Animation Job Type (Permanent, fixed term, internship) Permanent Job Summary The Principal Technical Animator (Gameplay) will help define the technical vision, architectural framework, and long-term strategy for character animation integration across the studio. In this highly influential role, you will champion innovation, driving the adoption of cutting-edge technologies to ensure our games achieve world-class animation quality and responsiveness. You will serve as a technical authority on gameplay animation, solving the studio’s complex R&D challenges while collaborating with design, animation and engineering to establish future-proof pipelines. While not a people manager, you will inspire, mentor, and elevate the technical capabilities of the entire animation department. Duties and Responsibilities * Architect and oversee the high-level design of gameplay animation systems, ensuring scalability, performance, and seamless integration across complex real-time systems. * Drive R&D initiatives to evaluate and implement cutting-edge animation technologies (e.g., advanced Motion Matching, machine learning/AI animation, next-gen physics). * Partner with Engineering and Tech Animation leadership to implement project-wide animation roadmaps and toolsets. * Solve deep, complex runtime bugs and drive animation optimisation efforts to meet strict performance and memory budgets. * Define and document technical standards, best practices, and pipeline workflows for the wider technical animation team. * Collaborate closely with Design and Animation leads to heavily iterate on and perfect 3C mechanics (character, camera, controls), maximizing game feel. * Actively mentor and upskill senior and mid-level technical animators through code/blueprint reviews and hands-on guidance. Essential Skills, Attributes and Experience * Extensive proven experience architecting and integrating gameplay animation systems for AAA titles using Unreal Engine. * Master-level expertise in Unreal Engine’s animation suite (Anim Blueprints, Motion Matching, Control Rig, State Machines, and Sequencer). * Deep technical understanding of low-level animation concepts, including runtime optimisation, memory management, and threading for animation. * Exceptional cross-discipline communication skills, with a proven track record of aligning Art, Design, and Engineering directors on complex technical visions. * Expertise in feature breakdown and scoping, with the ability to translate abstract creative pillars into robust, production-ready plans.. * A profound understanding of gameplay mechanics, game feel, and the mathematical principles behind smooth character movement and physics. * A portfolio or reel demonstrating a history of solving highly complex, innovative technical animation challenges in shipped titles. Highly Desirable * Strong proficiency in C++ for extending Unreal Engine’s animation system, alongside Python for pipeline tool automation. * Experience contributing to proprietary engine tools or custom modifications to Unreal's core animation code. * Production experience with advanced DCC tools, including Maya API, MotionBuilder, or Houdini for runtime or pipeline integration. * Background in traditional animation or motion capture data manipulation to better bridge the gap between art and code. ---------------------------------------------------------------------------------------------------------------------------------- Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation. SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate. Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews. If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience. #LI-Hybrid #LI-JF1
REPORTING TO LEAD GAMEPLAY DESIGNER JOB TITLE SENIOR AI DESIGNER Department Game Design/Scripting Location Brighton Who We Are Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio has three locations around the world: Brighton (UK), Brno & Prague (Czech Republic), working collaboratively as one team. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment. Our focus is on making the highest quality games with sustainable, healthy development plans; to tell stories that engage players through worlds and experiences that keep them hooked from start to finish. We strive to be a studio where our team members know they can make a difference and grow professionally alongside creating games they are proud of. What We Need Hangar 13 is in search of an experienced and highly skilled AI Designer who has a passion for creating engaging AI Systems and Behaviours that provide great gameplay and help sell the fantasy of the game. You enjoy analyzing AI and Player behaviours and want to create novel gameplay experiences. What You’ll Be Doing: * Own the feature development, design, and implementation of complex AI behaviors and systems for both combat and non-combat NPCs, from prototype through shipping * Design and implement new character archetypes and their associated abilities and logic, ensuring they fit the game's vision and offer novel gameplay experiences * Drive cross-discipline collaboration within feature pods (Engineering, Animation, Gameplay) to implement, tune, and balance AI systems and player encounters * Ensure player clarity by designing behaviors that clearly communicate AI intention, enabling players to understand and plan their actions accordingly * Analyze, validate, and incorporate feedback from team members and external user testing to continuously refine the AI experience. * Develop and evangelize best practices for AI content creation and system utilization across the entire design team * Author and maintain high-quality design documentation for owned features and core AI systems. What We’re Looking For: * Passion for creating complex, balanced AI systems and linking those to desired player experiences * Keeps up to date with current industry trends, features and techniques related to the execution of engaging AIs * Experience with advanced AI systems (e.g., Behavior Trees, State Trees) in a live environment * Proven track record designing and shipping complex, engaging combat and non-combat NPC behaviors * Strong cross-disciplinary collaboration skills, with a history of driving consensus to achieve high-quality outcomes. * Experience working with Unreal Engine * Shipped one or more AAA game titles in an AI Design role or similar You Might Also Have: * A solid understanding of game design principles and how AI, tactical space, and player verbs combine to create unique moments * Creative problem-solving skills, able to consider both the details and the bigger picture * Ability to drive prioritization and scheduling of work for owned feature(s) * Can independently understand and solve technical challenges related your features Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation. SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate. Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews. If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.