
Snowprint Studios AB · Stockholm
Do you enjoy creating visual effects that enhance gameplay and bring game worlds to life? As a VFX Artist in our Stockholm studio, you’ll join a small, talented...
Do you enjoy creating visual effects that enhance gameplay and bring game worlds to life?
As a VFX Artist in our Stockholm studio, you’ll join a small, talented, and supportive team dedicated to creating strategy games enjoyed by millions around the world. Our portfolio includes Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus, all built with the player experience at the center.
Your work will go beyond particles and shaders. You’ll be shaping moments of wonder, clarity, and excitement for players. Moments that elevate gameplay and make each action feel meaningful. At Snowprint, we believe that kindness, collaboration, and self-leadership are the keys to making great games.
What you’ll be doing
In this role, you’ll conceptualize, design, and implement real-time visual effects for characters, environments, and UI in Unity. You’ll collaborate closely with designers, artists, and sound engineers to ensure that every effect not only impresses but also amplifies and refines gameplay. From dazzling attacks to subtle environmental details, you’ll use your artistic eye and technical know-how to create visuals that enhance the overall player experience.
We believe in ownership and trust, so you’ll have space to experiment, innovate, and push your craft forward. Whether you’re creating textures and flipbooks, authoring shaders, or fine-tuning timing and motion, your work will be key to making our worlds feel alive and immersive.
Is this you?
You’re an experienced VFX Artist who has highly contributed to at least one released game, ideally on mobile or handheld platforms. You know how to create compelling effects that balance style, clarity, and with performance always in regard. You’re fluently working in Unity and Maya, and bring a strong sense of timing, motion, and anticipation to your effects.
Beyond tools and techniques, you’re curious, collaborative, and open to feedback. You enjoy working closely with other disciplines, and you’re motivated by the idea of making effects that don’t just look cool, but truly augment gameplay. Above all, you’re kind, self-driven, and passionate about making great games.
You speak English at a professional level and are a good communicator.
Where you’ll work
Our Stockholm studio is in Södermalm, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing, other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools.
About Snowprint studios
Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook.
At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming!
Good to know
We are an international company with many nationalities working here. Our company language is English and therefore your application should be in English.
We're looking for a FX Artist to craft believable, high-fidelity real-time effects for a visually grounded game. You'll be responsible for the explosions, fire, smoke, fluids, weather, environmental ambiance, weapon and impact effects, and gameplay-critical readability that make our world feel physical and alive. You'll work closely with art, design, and engineering to push realism while hitting performance and clarity targets. Example of responsibilities Create and own high-quality real-time visual effects: fire, smoke, explosions, debris, fluids, atmospherics, weather, and surface/impact responses, grounded in real-world reference. Build effects that balance visual fidelity, gameplay readability, and runtime performance across target platforms. Author shaders and materials for FX, and collaborate with tech artists/engineers on simulation, lighting integration, and optimization. Develop and maintain reusable VFX systems, tools, and libraries to scale quality across the team. Partner with design and animation to ensure effects communicate gameplay clearly (telegraphs, hit feedback, state changes). Profile and optimize effects (overdraw, particle counts, draw calls, GPU cost) and debug issues across the pipeline. Contribute to look development, references, and visual targets alongside the Art Director and VFX Lead. It would be awesome if you have 5+ years of professional VFX experience in games, with at least one shipped title (or comparable production work). Strong real-time VFX skills in a modern engine; Unreal Engine (Niagara) and/or Unity (VFX Graph/Shuriken). Solid understanding of the physics and behavior behind realistic effects Proficiency with node-based shaders/materials and a good grasp of real-time lighting and rendering. Experience authoring textures and simulations using tools such as Houdini, EmberGen, Substance, or similar. A strong artistic eye, timing, silhouette, color, composition, and motion. Performance-minded: comfortable profiling and optimizing for frame budgets. Strong communication and collaboration skills across art, design, and engineering. Nice to have Houdini for VFX simulation and tool/HDA creation. Experience with fluid/destruction systems (e.g., Chaos, FLIP/Pyro). Scripting (Python, Blueprint, or similar) for tooling and automation. Background in film/VFX or a strong traditional art/photography foundation. At Embark we offer competitive salaries, a generous profit-sharing program, and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome people from all backgrounds and are looking forward to reading more about you (in English)!
Do you enjoy creating visual effects that enhance gameplay and bring game worlds to life? As a VFX Artist in our Stockholm studio, you’ll join a small, talented, and supportive team dedicated to creating strategy games enjoyed by millions around the world. Our portfolio includes Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus, all built with the player experience at the center. Your work will go beyond particles and shaders. You’ll be shaping moments of wonder, clarity, and excitement for players. Moments that elevate gameplay and make each action feel meaningful. At Snowprint, we believe that kindness, collaboration, and self-leadership are the keys to making great games. What you’ll be doing In this role, you’ll conceptualize, design, and implement real-time visual effects for characters, environments, and UI in Unity. You’ll collaborate closely with designers, artists, and sound engineers to ensure that every effect not only impresses but also amplifies and refines gameplay. From dazzling attacks to subtle environmental details, you’ll use your artistic eye and technical know-how to create visuals that enhance the overall player experience. We believe in ownership and trust, so you’ll have space to experiment, innovate, and push your craft forward. Whether you’re creating textures and flipbooks, authoring shaders, or fine-tuning timing and motion, your work will be key to making our worlds feel alive and immersive. Is this you? You’re an experienced VFX Artist who has highly contributed to at least one released game, ideally on mobile or handheld platforms. You know how to create compelling effects that balance style, clarity, and with performance always in regard. You’re fluently working in Unity and Maya, and bring a strong sense of timing, motion, and anticipation to your effects. Beyond tools and techniques, you’re curious, collaborative, and open to feedback. You enjoy working closely with other disciplines, and you’re motivated by the idea of making effects that don’t just look cool, but truly augment gameplay. Above all, you’re kind, self-driven, and passionate about making great games. You speak English at a professional level and are a good communicator. You are currently located in Stockholm, Sweden. We are unable to support relocation for this position. Where you’ll work Our Stockholm studio is in Södermalm, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing, other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools. About Snowprint studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook. At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming! * Pocket Gamer Awards 2022 winner ‘mobile game of the year’ and ‘best strategy game’ **Pocket Gamer Awards 2024 winner 'best game we are still playing’ and finalist 'best developer' *** Pocket Gamer Awards 2025, finalist 'best developer' Good to know We are an international company with many nationalities working here. Our company language is English and therefore your application should be in English.
Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a talented 2D Animator/VFX Artist with a strong passion for bringing life, entertainment and excitement to our growing games portfolio.ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world. ABOUT THE ROLE: We take great pride in creating and offering our players a wide range of different art styles and themes in our iGames. A typical work week as a 2D Animator can consist of: Effect creation: Create eye catching VFX and 2D animations that will make symbols, objects, characters, etc. come to life! Collaborate Across Disciplines: Work closely with other animators, artists and programmers to collaboratively build “best in class” iGames. Communication: Partner with the Art Director to follow the unique theme of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision. Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences. WHO ARE YOU? We believe you are a passionate animator with an eye for details and the urge and ideas to make the best looking iGaming experiences ever. You are creative and innovative and aim to find solutions which maximize the game experience in relation to the technical limitations. To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines.QUALIFICATIONS: 🔸 Experience: Minimum of 3 years of experience creating 2D animations and VFX with focus on mobile within the gaming or similar industry. 🔸 Software skills: Strong knowledge of After Effects. Meritorious if you have experience in Photoshop and Spine. 🔸 Portfolio: A captivating portfolio/showreel demonstrating excellent animation abilities including the impactful use of VFX. 🔸 Creativity: A passion for animation and a sharp eye for detail are essential, along with the ability to adapt to various art styles. Your understanding of timing will be crucial, as you’ll create the level of excitement for the players. 🔸 Passion for Gaming: A passion for video games and an understanding of what makes them visually engaging and immersive. 🔸 Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required. WE OFFER: An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences. We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed. An on-site setting at our awesome office, 2 minutes from T-Centralen in Stockholm, where you get to meet and collaborate with 170 nice colleagues every day. If this is you, please fill in your application below and include your showreel and CV. For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible! Please note that our Talent Acquisition team will be taking a small summer break during the month of July. The selection will be paused during this period. Please note that ELK Studios does not offer visa sponsorship or relocation assistance!