
DEPT · Copenhagen; Denmark
UX Designer Copenhagen, hybrid DEPT® is a Growth Invention company built to help the world’s most ambitious brands grow faster. Operating at the intersection o...
UX Designer
Copenhagen, hybrid
DEPT® is a Growth Invention company built to help the world’s most ambitious brands grow faster. Operating at the intersection of
technology and marketing, our 4,000+ specialists deliver growth invention services across Brand & Media, Experience, Commerce,
CRM, and Technology & Data. We’re 50|50 tech and marketing, partner-led, and first to move. Clients include Google, Lufthansa,
Meta, eBay, and OpenAI. We have been certified B Corp and Climate Neutral since 2021.
This role is part of our Experience & Engineering team based in Copenhagen. We combine our skills in developing future-ready
technical solutions with our expertise in creating beautiful designs to deliver exceptional and engaging digital experiences that
build lasting relationships with our clients like Bolia, Nilfisk, Danish Cancer Society, and Lufthansa Group
tests, analytics reviews and workshops.
client’s business objectives, setting a work strategy, and steering the project from A-Z.
Frontend Developers to bring your ideas to life.
To be a success in this role you’ll need to be proficient in design practices such as wireframing, usability testing and
prototyping. You’ll also need to be confident in front of people and working with others as this role is client facing. In
particular, we imagine that you
and The Webby Awards.
and across all industries. And we celebrate all of our successes together!
training and development.
We are a Growth Invention company built to help the world’s most ambitious brands grow faster. Operating at the intersection of
technology and marketing, we create what is next by pioneering ideas, acting fast, and moving further because standing still just
is not in our DNA.
We are drawn to people who stay curious, move with intent, and never stop inventing. Our culture runs on three values: better
together, relentlessly curious, and get sh*t done. It is how we work, how we grow, and how we make things that matter.
At DEPT®, you will find the freedom to explore, the space to collaborate, and the trust to make a real impact for our clients, for
each other, and for the world we are helping to build.
At DEPT®, we take pride in creating an inclusive workplace where everyone has an equal opportunity to thrive. We actively seek to
recruit, develop, nurture, and retain talented individuals from diverse backgrounds, with varying skills and perspectives.
Not sure you meet all qualifications? Apply, and let us decide! Research shows that women and members of underrepresented groups
tend not to apply for jobs when they think they may not meet every requirement, when in fact they do. We believe in giving
everyone a fair chance to shine.
We also encourage you to reach out to us and discuss any reasonable adjustments we can make to support you throughout the
recruitment process and your time with us.
Want to know more about our dedication to diversity, equity, and inclusion? Check out our efforts here.
Vi söker en UX-designer till ett apputvecklingsteam som arbetar med diagnosspecifika applikationer. Uppdraget passar dig med starkt intresse för UI, interaktionsdesign och användarupplevelse, och som vill arbeta i ett tvärfunktionellt team där UX är en naturlig del av utvecklingsprocessen. Designarbetet baseras på användarbehov, tillgänglighet, tester och gemensamma diskussioner. I rollen arbetar du användarcentrerat med digital design och tar fram wireframes, prototyper och användarflöden som är konsekventa, tillgängliga och målgruppsanpassade. Du utgår från befintliga designsystem och varumärkesriktlinjer samt bidrar till deras vidareutveckling. Du deltar i tester och andra researchaktiviteter och använder insikter för att förbättra lösningar över tid. Du samarbetar nära utvecklare, produktägare och designers, presenterar och motiverar designbeslut samt itererar lösningar utifrån feedback och testresultat. Du stöttar teamet i designfrågor och säkerställer att designen kan omsättas tydligt i utvecklingen. Uppdraget är en tidsbegränsad förstärkning inom apputveckling för att möta ett tillfälligt behov av UX-kompetens. Du har erfarenhet av och stort intresse för UX/UI, digital design och tillgänglighet samt god förståelse för skillnaden mellan visuell form och användbar interaktion. Du är nyfiken, driven, självgående och ansvarstagande, värdesätter samarbete, är kommunikativ, kan argumentera för dina designval och ser feedback och tester som en naturlig del av arbetet. Obligatoriska kvalifikationer För att vara relevant för uppdraget krävs gedigen erfarenhet från liknande arbete inom offentlig sektor. Erfarenhet av UX- och/eller UI-design i samarbete med agila utvecklingsteam Erfarenhet av arbete i agila team samt förståelse för agila arbetssätt God kunskap i Figma God kunskap inom användbarhet, tillgänglighet (WCAG) och designprinciper Förmåga att dokumentera, arbeta strukturerat och kommunicera design på ett sätt som stödjer utvecklingsarbetet Det anses som meriterande om du har erfarenhet av UX-copy eller arbete med text i gränssnitt, om du har arbetat med designsystem eller komponentbaserad design samt om du har förståelse för utvecklingsprocesser och hur design omsätts i kod.
UX Designer at Logikfabriken We're a consultancy of curious, generous people in tech who care as much about the craft as the team around us. Are you a UX Designer who wants to own the full design process, from discovery to delivery, on complex products that are both data heavy and deeply human? Perfect! 👌 You'd work close to developers, product managers, and stakeholders, balancing user needs with technical and business reality, and designing things that can actually be built, maintained, and evolved over time. You're confident in your work, you do your best thinking when problems get complex, and you want room to make a real impact. You're also someone who's social, clear in your communication, and genuinely enjoys close collaboration. That's a big part of how we work and how we have fun together. EXPERIENCE 5+ years of UX design experience You've worked end to end, from research and concepts through interaction design, prototypes, and follow up in real usage. You're used to making design decisions where technology, business, and user needs all need to be balanced. Experience from SaaS, B2B, internal tools, or complex workflows is a strong plus ✚. You know what it means to design for products that ship continuously, evolve over time, and serve real customers. WHAT WE'RE LOOKING FOR Curious and forward leaning. You want to understand users, products, and the problem behind the problem, and you keep an eye on where design and technology are heading next. Always learning, always sharing. You look for ways to learn from others and pass on what you know, whether through pairing, critique, writing, or just thinking out loud in a chat thread. A love for complex problems. Tangled domains, messy edge cases, and unclear requirements energize you rather than scare you off. A collaborative way of working. You share early, invite feedback, and bring others along instead of designing in isolation. Comfortable with AI in your craft. You've adopted AI tools into your own workflow, and ideally also designed AI powered features or products. Strong craft in interaction design, prototyping, and visualizing solutions. Outcome oriented. You don't stop at shipped. You care about whether the design actually moved the needle for users and the business, and you use that to shape what comes next. A pragmatic mindset. Good design that ships beats perfect design that never does. YOUR FIRST ASSIGNMENT You'll join a Swedish SaaS company in the people and culture space as the designer in one of their product teams. You'll be a member of the product trio alongside a product manager and an engineering lead, and you'll own the full design process for the team, from discovery through delivery. You'll also play a real part in shaping how AI shows up in the product. The product helps organizations understand and improve employee engagement, leadership, and wellbeing through continuous feedback and AI driven insights. Expect complex flows, layered data, and users that range from frontline employees to executives. A great fit if you like designing for products that are both data heavy and deeply human. ---- ❤️Logikfabriken är ett konsultbolag av och för talangfulla, engagerade och roliga personer inom tech. 🚀Ambitionen är att bli Sveriges bästa och mest inspirerande arbetsgivare. 🌕Tillsammans skapar vi förutsättningar och driver företaget framåt. 🍾Att umgås är något vi värdesätter och därför åker vi på två konferenser per år, anordnar talks, afterwork och mycket annat skoj. 💰Förutom ovanstående tror vi på schyst ersättning och transparens. Därför har alla på Logikfabriken samma villkor, sätter sin egen lön, pension, föräldraersättning, antal semesterdagar och andra förmåner. Vår modell är flexibel, trygg och ger i de flesta fall en ordentlig löneökning. Här kan du själv se vad du skulle kunna tjäna: Räkna ut din lön 🌳Vi brinner även för hållbarhet. Därför är Logikfabriken sedan 2017 klimatneutralt och jobbar ständigt för att minska vårt avtryck. Här hittar du hela vårt erbjudande: Logikfabrikens FAQ
As a UX Designer you will be working on one of our Game Projects in a cross-disciplinary team, taking ownership for UX design of features to improve the end-user experience. You will be part of shipping new features, and balancing maintenance of existing features for live service games. To thrive in this role we think you have experience working with complex products and designing for different platforms and input methods such as PC, console or mobile. Previous experience in working with games is a plus. Example of responsibilities Collaborate across disciplines and align stakeholders to define clear problem statements, user needs and design solutions to solve those. Own the user experience of various features end-to-end, from defining problems and needs iterating all the way until they are in the players’ hands. Design using user flows, wireframes and prototypes, that adhere to the game’s design system and style guides. Work on a range of experiences, from crafting systems to character customization, based on where we can have the biggest impact. Work proactively, identifying gaps in the user experience to inform design decisions Consider systems before individual screens. Consider edge cases early, flexible design solutions, and aim for coherency in design choices. Deliver and explore many possible solutions, while able to narrow down and pivot with relevant feedback. Contribute and foster a culture of sharing and feedback on design. Leverage the team’s combined expertise in finding the best solutions and increase the knowledge across the studio. We would love if you have A creative and curious mind motivated by understanding user needs and how to fill those to improve the experience. Strong communication skills to clearly convey design decisions, and doing so early and frequently under development. Experience in using both qualitative and quantitative data to understand user needs and finding possible design solutions. Experience with different platforms and input methods, such as focus-based input. Ability to work in a fast-paced environment with shifting priorities for the biggest impact. An interest in games and player experiences. 4+ years of experience in UX/UI or product design. A portfolio with relevant projects showcasing your design process and impact. Fluency in English. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!