
Fairmat · Bouguenais
Chez FAIRMAT, notre mission est de construire un écosystème circulaire qui préserve les matériaux avancés loin des décharges pour les remettre au cœur de la con...
Chez FAIRMAT, notre mission est de construire un écosystème circulaire qui préserve les matériaux avancés loin des décharges pour les remettre au cœur de la conception des produits.
Nous sommes une deeptech pionnière dans le recyclage de la fibre de carbone, offrant une solution complète reposant sur des technologies disruptives et des innovations en robotique. En 4 ans seulement, nous avons déjà réalisé des exploits impressionnants :
Nous sommes à la recherche de talents engagés pour un avenir durable, enthousiastes à l’idée de rejoindre cette aventure industrielle.
Votre rôle
Rattaché(e) au responsable R&D software, votre rôle sera de développer et maintenir des briques logicielles en C++ et Python pour nos cellules robotisées industrielles, tout en participant à leur déploiement en production. Ces cellules permettent de fabriquer de nouveaux produits (sport et loisir, automobile, objets connectés…) à partir de fibres de carbone recyclées. Il s’agit d’un remplacement de poste, avec des missions orientées sur le développement logiciel industriel et la robotique appliquée.
À propos de l’équipe
Vous rejoindrez l’équipe Software, composée de 7 personnes, qui conçoit à la fois une infrastructure cloud et des applications cloud pour la supervision et la traçabilité des procédés, et des logiciels embarqués permettant de faire tourner nos machines industrielles.Vous travaillerez en étroite collaboration avec l’équipe mécatronique, notamment pour intégrer les nouveaux capteurs et modules développés sur nos cellules robotisées.
Chez FAIRMAT, notre mission est de construire un écosystème circulaire qui préserve les matériaux avancés loin des décharges pour les remettre au cœur de la conception des produits. Nous sommes une deeptech pionnière dans le recyclage de la fibre de carbone, offrant une solution complète reposant sur des technologies disruptives et des innovations en robotique. En 4 ans seulement, nous avons déjà réalisé des exploits impressionnants : - Développé et scalé une usine dans la région nantaise - Sécurisé plus de $73.7M de fonds auprès d’investisseurs - Ouvert notre première filiale aux USA - Conclut nos premiers contrats avec des acteurs industriels référence Nous sommes à la recherche de talents engagés pour un avenir durable, enthousiastes à l’idée de rejoindre cette aventure industrielle. Votre rôle Chez Fairmat, les ingénieurs logiciels conçoivent et développent les technologies qui transforment la manière dont nos équipes travaillent au quotidien. En tant qu’ingénieur frontend, vous participerez à des projets essentiels qui contribuent directement à notre mission : éliminer l’enfouissement de la fibre de carbone. Vous pouvez intervenir sur des systèmes variés : gestion à distance de nos sites de production, outils internes de suivi et d’analyse pour la R&D matériaux, ou encore création d’applications utilisées par les opérateurs sur les sites de production. Vous rejoindrez l’équipe Command & Control à un moment clé, avec l’opportunité d’avoir un impact concret sur nos opérations. Votre travail portera principalement sur le développement et la maintenance du frontend de nos applications internes. Vos missions:
ABOUT US STARK is a defense technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high-performance unmanned vehicles that are software-defined, mass-scalable, and cost effective – giving NATO and its allies a decisive edge in the most contested environments. We’re focused on delivering deployable, high-performance systems—not future promises. In a time of rising threats, STARK is bolstering the technological edge of NATO Allies and their Partners to deter aggression and defend Europe—today. ABOUT THE TEAM Minerva is STARK's command and control software — the brain that connects operators to autonomous systems across multiple domains in real time. The Minerva team is a small, senior software group based in Berlin and Munich, working directly with our systems and hardware teams to build mission-critical C2 capabilities deployed in active operational environments. We move fast, ship real software, and operate under constraints most engineers never encounter — low-bandwidth networks, air-gapped devices, high-stakes decision loops. There is no room for abstraction for its own sake. Everything we build ends up in the hands of real operators in the field. YOUR MISSION As a Robotics Engineer with a focus on embedded perception systems, you will play a critical role in enabling real-time autonomy onboard next-generation UAV platforms. You will work directly with camera data pipelines, ROS2-based systems, and embedded compute platforms to build robust, efficient, and scalable perception functionality. You will contribute as a highly skilled individual contributor—hands-on with the system—bridging diverse codebases and enabling data flows across native ROS2 nodes, legacy frameworks, and containerized third-party modules. Your work will be essential to ensuring that our autonomous systems operate reliably in real-world, resource-constrained environments. RESPONSIBILITIES * Develop and integrate real-time perception pipelines on embedded platforms such as the Jetson Nano NX. * Migrate legacy monolithic systems to ROS2, refactoring and modularizing components for better scalability and maintainability. * Enable and optimize image data access across native and containerized components (e.g., Dockerized ROS2 processes). * Design and implement low-level camera and sensor drivers for real-time vision acquisition. * Collaborate with AI, controls, and hardware teams to ensure tight integration between perception and other onboard subsystems. * Profile and debug system performance under embedded constraints (compute, thermal, bandwidth), ensuring stability and robustness in field deployments. * Contribute to system-level architecture discussions with a focus on communication reliability and modularity. QUALIFICATIONS * Bachelor’s or Master’s degree in Engineering or a related technical field. * Strong experience with ROS2, including real-world deployment and integration of perception modules. * Proficient in Python and C++ for embedded and robotics development. * Solid background in robotics, autonomous systems, embedded development, or aerospace applications. * Familiarity with embedded Linux platforms, particularly NVIDIA Jetson devices. * Experience integrating containerized processes (e.g., Docker) into onboard robotic systems. * Ability to navigate and coordinate between different frameworks (ROS2, legacy/custom codebases, third-party modules). * Strong problem-solving and debugging skills, especially in real-time or resource-constrained environments. * Effective communicator and team player in multidisciplinary engineering teams. * Self-driven, organized, and adaptable to fast-paced development cycles. * Willingness to travel occasionally for field testing and deployment.
Monumental is automating on-site construction with robotics and software. Our mission is to make construction software-defined and autonomous - a future where beautiful, bespoke buildings go up in a single day, with minimal labour. We're a growing team of engineers, operators and technicians from companies like Palantir, Qualcomm, Dyson, Shopify, Tesla, Meta and Google DeepMind. It's still the early days of building the company, and this is a chance to make an outsized impact on a problem that matters. From day one, you’ll be working with an experienced founding team, backed by a $32M Series B led by Khosla Ventures and Plural. Monumental is based in the city centre of Amsterdam, in a beautiful facility with an fully equipped workshop and robot testing floor. We build the whole stack in-house - hardware and software, we're explicitly not a hybrid or remote-first company - you can't build robots or walls from home, so we're onsite five days a week. Read more on why we believe you should spend your time working on construction, and learn about our vision and company. You might enjoy Based in Europe’s film on how we’re fixing Europe’s housing shortage, or this video by Andreas Klinger of what our office looks like. About the role The typical startup advice to become an effective engineer is “go spend time with your users”. Our version of this is “go spend time with our robots in their natural habitat, the construction site”. It turns out to be very hard to sit in an office behind a desk and improve the behavior and performance of a robot, tuning kinematics, or scoping new features that interact with the messy real world of a construction site. We’ve found that the most effective way of doing this is being with the robot and being in a position where you can fix it yourself instead of asking another engineer to do it for you. Our FDREs own the technical side of deployments end-to-end. You will be a key driver in making every deployment successful, taking ownership of solving unknown problems in the field, building features that unlock higher productivity, and continuously improving our workflows to increase autonomy. Your work directly influences how many bricks we can build, how quickly we can deploy new capabilities, and how reliably our robots operate. Because FDREs sit closest to both the product and the customer, the improvements you make can have a direct and significant impact on the business, shaping how we scale our operations and deliver value. While helping us build beautiful homes faster, more efficiently, and autonomously. We don’t expect you to have prior experience with robotics. Our ideal candidate has excellent problem solving and debugging skills, combines technical skills with creativity, and can deal with high stress environments when things fail. You’re a strong engineer but above all obsessed with driving good outcomes. If you’re done with doing yet another SaaS job, this is a unique opportunity to bring yourself back into the real world: you’ll learn how buildings get built, how robots work, and be at the cutting edge of applied robotics. If this sounds interesting, you should read about Alfred's Substack, What happens when robots ignore construction rules or Alex’s can robots build beautiful things? Help us bring our robots to life and join our mission to bring automation to the construction industry to create affordable, beautiful, high-quality housing for everyone. If you're new to robotics, you might like reading Bouke's blog post on his experience joining Monumental as a software engineer and Josefine's interview with a seat at the table. What you’ll be working on * As a starting point, you’ll be comfortable building walls with our robots, similar to our Construction Robot Operators. * The topology of the site, niche project details, or edge cases that we haven’t dealt with before. It’s your primary responsibility to identify those issues and to own solving that start-to-finish: coming up with a solution, writing the code to fix it, deploy and test on a robot, and ensure rolling out to our entire fleet. We do this in fast iteration cycles of hours and days, not weeks. * Debugging failures that happen on-site: part of this is typical software & hardware debugging, but then have the product sense to develop a solution to structurally fix the problems you find. * Taking broader notes on things you’re seeing on the construction site and with our robots that you can’t take on immediately or yourself. 10-20% of this job is a bit like being a product manager, identifying new projects and opportunities that can be discussed with the wider team. * Being the face and ambassador of the company on a construction site. Our robots don’t talk so people will typically chat to you if they see you next to a robot. What we’re looking for * Ability to code: we don’t care if you’re self-taught, went through a coding academy, or have a M.Sc. or PhD in Computer Science. You need to be able to solve complex engineering problems with code and have at least 2 years of experience doing this professionally. * We don’t expect any prior experience with robotics, but being comfortable with basic mathematics (e.g., linear algebra) and reasoning geometrically is a strong plus. * Outcome driven mentality, you focus on solving the most important problem, not the most challenging or interesting one. * A natural sense of urgency, you ship fast and aren't precious about it - a scrappy fix that gets the robot building today beats the elegant one thats finished next month. * You are excellent at debugging and decomposing problems. Our stack is very deep, given that things can fail both in hardware and software, and you can logically reason through various failure modes. * You love getting your hands dirty and don’t want to sit behind a computer all-day. You will frequently wake up early to drive to a construction site on-time and enjoy being in that context. You don’t need to have any experience on a construction site though. * You’re fluent in English (spoken and written). * A British passport is a bonus. Why Monumental? Joining Monumental means being at the forefront of a movement aimed at making significant strides in the construction industry. Here, your work has the potential to impact not just the company but the future of how we build. If you're driven by innovation, eager to tackle complex challenges, and ready to make a tangible difference, we want to hear from you. For open applications (where you don’t see an exact role match), please reach out to us at: iwanttojoin@monumental.co - share with us the most interesting or challenging project you’ve worked on, why you want to join and your CV or portfolio. Unfortunately we do not currently support internships. If you don’t meet all the qualifications here but are excited about Monumental and feel you’d still be able to help us solve difficult problems, do get in touch. We welcome generalists who focus on outcomes and are eager to learn on the job.