
Larian Studios · Guildford
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, th...
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Level Designer to join the team and help us in crafting the high calibre games our fans have come to expect.
(Version française ci-dessous) Thank you for your interest in a career at Larian Studios! We’re always looking to connect with talented and passionate developers — especially those with expertise in level design. While we may not have an immediate opening at this time, by applying to this listing, you're expressing your interest in being considered for future opportunities at Larian Studios. As a Level Designer in our open application, you may be contacted when a role opens up that aligns with your skills and experience. These roles typically involve designing engaging, immersive, and interactive environments that support gameplay, narrative, and player exploration. We encourage you to use this opportunity to tell us about yourself — your background and skill! In the meantime, please continue to check our Careers page regularly for any new positions that match your interests and skill set. We appreciate your interest in Larian and look forward to the possibility of working together in the future. ------------------------------------------ Merci de vouloir rejoindre Larian Studios! Nous sommes toujours à la recherche de développeurs et développeuses passionnés et talentueux, surtout s'ils possèdent une expertise dans le domaine de la conception de niveaux. Bien qu'il n'y ait pas de poste à pourvoir dans l'immédiat, vous pouvez manifester votre intérêt pour de futures opportunités au sein de Larian Studios en postulant à cette annonce. Lorsqu'un poste correspondant à vos compétences et à votre expérience dans le domaine de la conception de niveau se libérera, nous serons ainsi susceptibles de vous contacter. Ces postes impliquent généralement de concevoir des environnements attrayants, immersifs et interactifs, qui viennent complémenter le jeu, la narration et l'exploration du joueur. Nous vous encourageons à profiter de cette occasion pour nous parler de vous, de votre parcours et de vos compétences! En attendant, nous vous invitons à consulter régulièrement notre page consacrée aux carrières pour prendre connaissance des offres d'emploi qui pourraient correspondre à vos intérêts et à vos compétences. Merci de l'intérêt que vous portez à Larian. Nous espérons avoir la possibilité de travailler ensemble à l'avenir.
ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. This position is Paris-based, with relocation support available. TEAM You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become. ROLE As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained. * Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression * Develop and iterate on game mechanics and features that enhance the core gameplay loop * Analyze player behavior, game metrics, and feedback to identify opportunities for improvement * Collaborate with engineers and artists to bring level designs and features to life * Structure, run, and monitor A/B tests to validate design decisions and optimize player experience * Balance game difficulty curves to ensure appropriate challenge and retention across all levels * Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends * Test and playtest levels and features to ensure quality and enjoyment * Contribute to the product roadmap and strategic direction * Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data PROFILE * 2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry * Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful * Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions * Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games * Strong communication skills and ability to clearly articulate design ideas to cross-functional teams * Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback * Fluent in English * Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games BENEFITS: * Competitive salary * Premium healthcare (SideCare) for you and your family 100% borne by Voodoo * Swile Lunch voucher * Gymlib (100% borne by Voodoo) * Wellness activities in our Paris office * Child daycare facilities (Les Petits Chaperons rouges)
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.