
Stellar Entertainment · Guildford
The Studio: We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of ...
We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of
thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are
always at the front of everything we do.
Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player
will interact with; what you see, how you play and how it makes you feel.
It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of
the game to create a truly AAA experience.
The Role
We're looking for a Senior Engineer to join our Vehicle Handling & Physics team, working to bridge the gap between Design and Code
to create, implement and refine vehicle handling systems to create truly immersive, authentic, and responsive driving experiences.
Taking ownership of the Physics system, you will implement the code that shapes how vehicles feel and respond in the hands of
players.
Our teams are really pushing the limits of what’s possible – if you’re excited by ambitious projects, complex technical challenges
and solving problems, this could be the role for you.
What we're looking to see on your CV
Benefits
The Studio We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. The Role We have an opening for a Physics Engineer to join our rapidly growing team at Stellar Entertainment to work on an exciting new project. If creating believable, physically accurate worlds pushing the next level of video games is your passion, then this role could be for you. Reporting to the Lead Physics Engineer and partnering with our Creative Director and gameplay teams, your code will create realism within our high-quality titles. An exciting new project is taking shape at Stellar. You'll be joining a specialist team who are ready to explore technical innovations and optimisations. As a Senior Generalist & Physics Engineer, you will: * Work across a broad range of disciplines including gameplay, systems, engine and physics to successfully optimise code, ready for target platforms * Design and implement vehicle-related systems * Profiling, benchmarking, and optimising code across CPU * Identifying and resolving performance bottlenecks * Collaborating with designers and producers to tune handling feel * Working with platform engineers to exploit hardware capabilities and hit performance targets across all target platforms * Reviewing and providing feedback on colleagues' code, and contributing to a high engineering standard across the team * Picking up unfamiliar systems quickly, getting up to speed, and leaving things better than you found them Requirements What we’re looking to see on your CV: * Experience in a Senior C++ engineering role, in the games industry. Ideally this will be working on AAA or optimisation projects. * Proficient in C++ and familiar with both object-oriented and data-oriented programming. * Strong knowledge of game engines * Demonstrable knowledge and understanding of 3D Maths and Physics. * Experience with source control systems and collaborative development. * Good problem-solving and debugging skills. * Excellent communication and team collaboration skills. * Passion for video games and familiarity with various game genres. * Ability to work in a fast-paced and dynamic environment. Benefits What you can expect from us: * Flexible hybrid working (we work 3 days per week on-site) * Holiday Accrual Scheme * International AAA game projects; * Access to cutting-edge hardware; * Discretionary bonus scheme * Private Healthcare Plan incl. Dental and Eye care * Pension Plan * Life Assurance * Employee Assistance Programme - Wellness Support * Regular Team Incentives and Social Events We’re on an important journey with our teammates, candidates and industry partners to tackle barriers to equality and promote diversity, inclusion and accessibility across the markets we work in. If you need any support during the interview process or any feedback on our processes, please let us know. We're unfortunately unable to provide visa sponsorship or relocation support for this role, so you'll need to be based in the UK with the Right to Work here.
We’re looking for a Senior Systems Engineer to join the Stellar Entertainment mission! The Studio We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. An exciting new project is taking shape at Stellar. You'll be joining a specialist team who are ready to provide technical solutions and optimisations. The Role As a Senior Systems Engineer, you will be a part of the core tech team working closely with our graphics, gameplay, engine and tools teams. Day to day this will look like: * Writing clean, well-documented C++ code in line with project standards * Building scalable, data-driven architectures within engine infrastructure * Working with the Lead Systems Engineer to conduct a thorough technical assessment of engine and game systems * Collaborating across departments to design and deliver key engine features. * Profiling and resolving performance issues across CPU, GPU and memory * Ensuring high-quality, maintainable output - from broad system design down to individual functions Requirements What we’re looking to see on your CV: * Experience in game development through all stages of the process from design to shipping, with strong knowledge of optimisation and porting processes * Strong understanding of hardware across different platforms * Strong C++ skills, including sound knowledge of multithreading, software design patterns, and systems architecture * Familiarity with game engine architecture across multiple engines including proprietary * Good problem solving and debugging skills Bonus points for: * Any additional coding languages under your belt * Understanding of hardware architecture * Knowledge of build systems Benefits What you can expect from us: * Flexible hybrid working (we work 3 days per week on-site) * Holiday Accrual Scheme * International AAA game projects; * Access to cutting-edge hardware; * Discretionary bonus scheme * Private Healthcare Plan incl. Dental and Eye care * Pension Plan * Life Assurance * Employee Assistance Programme - Wellness Support * Regular Team Incentives and Social Events We’re on an important journey with our teammates, candidates and industry partners to tackle barriers to equality and promote diversity, inclusion and accessibility across the markets we work in. If you need any support during the interview process or any feedback on our processes, please let us know. We're unfortunately unable to provide visa sponsorship or relocation support for this role, so you'll need to be based in the UK with the Right to Work here.
The Studio We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn't be a more exciting time to join us on a new, unannounced game where we are continuing to push both player experience and quality in the creation of this AAA experience. The Role We're looking to strengthen our team with a dynamic, enthusiastic, and adaptable Senior Producer to oversee day-to-day game making, team wellbeing, and production processes and pipelines. You'll be a natural problem solver, anticipating challenges before they arise and devising creative solutions to deliver outstanding gaming experiences. Senior Producers at Stellar are pivotal in driving projects forward. We're looking for a strong communicator who can inspire teams to embrace a collaborative approach throughout the development cycle. This is a highly visible role that requires excellent relationship-building and client management skills, working closely with cross-discipline teams. As a Senior Producer in the Stellar team, you will: * Champion the creative vision of the game, ensuring alignment with overall project goals. * Be a market expert that’s up to date with competitor titles and can share in-depth critiques of their strengths and weaknesses. You will understand what looks ‘great’ in our chosen genres and help us to create titles that stand out. * Coordinate and manage the production pipeline, ensuring teams are properly aligned and resources are effectively allocated. * Collaborate with designers, artists, and engineers to refine game features and execution plans, all while maintaining and promoting the vision of the game. * Oversee daily standups, encouraging clear communication and progress tracking. * Break our projects down into manageable milestones, demonstrating clearly the expectations and deadlines. * Create and maintain project plans, schedules, and progress reports for stakeholders. * Be able to quickly identify risks (in your own as well as wider strategies) and establish mitigation strategies throughout the project lifecycle. * Act as a point of contact for communication between internal teams and external partners. * Facilitate sprint planning and reviews; ensure processes are followed for agile methodologies. * Monitor and analyse project metrics to drive continuous improvement and optimise development processes. Requirements What we’re looking to see on your CV: * Experience in a Senior/Lead Producer role spanning multiple full game lifecycles * A strong background in game production, project management, or developer management within the games industry * Solid understanding of game development methodologies (Agile, Scrum) * Strong people management and relationship-building skills, with experience in client-facing roles and external meetings * A sharp eye on the competitive landscape, with a clear understanding of what "good" looks like in current titles * Excellent written and verbal communication, with the ability to clearly convey concepts and project status to varied audiences * The ability to motivate and align teams across departments * Exceptional organisational and multitasking skills * Strong creative instincts and a passion for the gaming landscape * Familiarity with project management tools (e.g., Jira, Trello, Monday) and game engines (e.g., Unity, Unreal Engine) Bonus points if you have; * Experience in managing hybrid working teams or projects. Benefits What you can expect from us: * Flexible hybrid working (we work 3 days per week on-site) * Holiday Accrual Scheme * International AAA game projects; * Access to cutting-edge hardware; * Discretionary bonus scheme * Private Healthcare Plan incl. Dental and Eye care * Pension Plan * Life Assurance * Employee Assistance Programme - Wellness Support * Regular Team Incentives and Social Events We’re on an important journey with our teammates, candidates and industry partners to tackle barriers to equality and promote diversity, inclusion and accessibility across the markets we work in. If you need any support during the interview process or any feedback on our processes, please let us know. Some things to note before applying * We're not able to offer visa sponsorship or relocation assistance for this role, so you'll need to already be based in the UK with the right to work here. * This is an on-site role at our Guildford studio, with a minimum of 3 days per week in the office.