
Stellar Entertainment · Guildford
Whether you’re fresh on the scene up to a decorated veteran, there’s a place for all at Stellar. We are committed to the inclusion of all and making incredible ...
Whether you’re fresh on the scene up to a decorated veteran, there’s a place for all at Stellar. We are committed to the inclusion
of all and making incredible games with a truly diverse team. Check out our openings below and join us on our mission to create
and amaze.
Can’t see your dream role? We are always on the look for new talent, drop your CV and cover letter into our talent pool below to
keep in touch with our recruitment team.
The Studio We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience. The Role Our studio is going from strength to strength and we’re now looking for an Associate Art Director to join us to continue building upon our high-quality art aspirations but also leading a team of high achieving artists. You will collaborate with the Art Director and teams across many disciplines including UI, Hard Surface, World, VFX, Animation, Engineering and Production to define and drive the quality in our artistic vision for our games. Alongside leveraging your artistic abilities, you’ll also mentor and manage a variety of artists in different disciplines, providing guidance and support to help them reach their full potential. We’re passionate about career development, and our Associate Art Director will play a key role in the progression of our teams. You’ll be a naturally strong communicator and team leader, who can maintain the balance of artistic creativity and technical constraints to help us deliver visually stunning and immersive game experiences. As our Associate Art Director, you will: * Help to refine and sculpt the artistic vision of the game alongside our Art Director and Chief Creative Officer * Collaborate across teams to ensure the art direction complements gameplay * Lead and mentor our team of talented artists, giving regular feedback and check-ins on the work produced * Work to grow the team’s overall capabilities, maintaining and fostering a healthy culture that means everyone is hungry to be class leading across all disciplines. * Ensure we are delivering quality and consistency regarding the artwork we are creating for our projects * Communicate and celebrate art progress alongside highlighting risks and concerns looking to optimise the maximum potential of the team Requirements What we’re looking to see on your CV: * Proven experience as an Associate Art Director on released game projects within the AAA space. * Exceptional portfolio showcasing a strong understanding of artistic fundamentals, including composition, lighting, and visual storytelling. * Proficiency in industry-standard art tools (e.g., Photoshop, Maya, Blender, ZBrush, Substance Suite) and game engines (e.g., Unreal Engine). * Strong leadership and mentorship skills, with a track record of guiding and developing artistic talent. * Excellent communication skills, with the ability to clearly convey artistic vision and provide constructive feedback across multiple disciplines. * Ability to balance creative ambition with production realities and technical constraints to deliver high-quality results on time. * Strong understanding of the game development process and the intersection of art and technology in game production. Bonus Points For * Experience working on large-scale, open-world, or multiplayer games. * Knowledge of advanced rendering techniques and tools (e.g., shaders, lighting systems). * Experience in developing art pipelines and workflows that improve productivity and efficiency. * Passion for video games and a strong understanding of the latest industry trends in game art and visual styles. Benefits What you can expect from us: * International AAA game projects * Access to cutting-edge hardware * Flexible/hybrid working (we work 3 days per week on site) * Great increasing holiday benefits including Christmas Shutdown * Discretionary bonus scheme * Private Healthcare Plan including dental and optical support, mental health, online GP * Pension Plan * Life Assurance * Flu Jab Vouchers * Regular Team Incentives and Social Events * Access to a well-stocked fridge and snack cupboard We’re on an important journey with our teammates, candidates and industry partners to tackle barriers to equality and promote diversity, inclusion and accessibility across the markets we work in. If you need any support during the interview process or any feedback on our processes, please let us know.
The Studio: We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn't be a more exciting time to join us on a new, unannounced game where we are continuing to push both player experience and quality in the creation of this AAA experience. The Role As an Associate Technical Director, you'll partner closely with our Technical Director to lead and shape the technical direction of our new project. You'll oversee key technical aspects of game development while mentoring and managing a team of engineers, ensuring the game meets its technical goals and pushes boundaries wherever possible. You'll work across every department, including art, design, production, and external clients, bridging the gap between creative vision and technical execution. We're looking for someone who's just as comfortable being hands-on in the code as they are leading people: a strong mentor who can develop talent and provide clear direction. If you can combine technical expertise, a passion for games, and strong leadership skills, this could be the role for you. As our Associate Technical Director, you will: * Bridge the gap between creative and technical aspects of development, working closely with art, design, and production * Partner with other department leads to shape and implement a clear technical vision for the game * Offer pragmatic technical expertise where needed, while empowering your team to find their own solutions * Conduct code reviews and debugging, giving constructive feedback to maintain code quality and efficiency * Mentor and manage the team, ensuring code quality meets the game's requirements * Help build a skilled, motivated technical team through recruitment and talent development * Run effective meetings and software/build reviews that encourage active feedback and new ideas * Support the Technical Director as needed Requirements What we’re looking to see on your CV * Proven leadership experience as an Associate Technical Director, Technical Lead, or Lead Engineer, having led at least one full AAA game project from start to finish * Strong proficiency in C/C++ and a solid grasp of core game engineering disciplines * A track record of building and managing cohesive, high-performing teams * Excellent communication and collaboration skills, with the ability to work effectively across disciplines * A genuine passion for making great games and pushing technical boundaries Bonus points if you have: * Previous experience in building large scale, realtime, multiplayer games Benefits What you can expect from us: * Flexible hybrid working (we work 3 days per week on-site) * Holiday Accrual Scheme * International AAA game projects; * Access to cutting-edge hardware; * Discretionary bonus scheme * Private Healthcare Plan incl. Dental and Eye care * Pension Plan * Life Assurance * Employee Assistance Programme - Wellness Support * Regular Team Incentives and Social Events We’re on an important journey with our teammates, candidates and industry partners to tackle barriers to equality and promote diversity, inclusion and accessibility across the markets we work in. If you need any support during the interview process or any feedback on our processes, please let us know. Some things to note before applying * We're not able to offer visa sponsorship or relocation assistance for this role, so you'll need to already be based in the UK with the right to work here. * This is an on-site role at our Guildford studio, with a minimum of 3 days per week in the office.
The Studio We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience. The Role Our studio is going from strength to strength and we’re now looking for an Associate Art Director to join us to continue building upon our high-quality art aspirations but also leading a team of high achieving artists. This role sits on a new, unannounced project – so if you’re looking to grow and nurture teams, while shaping the creative vision, this could be the role for you. You will collaborate with the Art Director and teams across many disciplines including UI, Hard Surface, World, VFX, Animation, Engineering and Production to define and drive the quality in our games. Alongside leveraging your artistic abilities, you’ll also mentor and manage a variety of artists in different disciplines, providing guidance and support to help them reach their full potential. We’re passionate about career development, and our Associate Art Director will play a key role in the progression of our teams. You’ll be a naturally strong communicator and team leader, who can maintain the balance of artistic creativity and technical constraints to help us deliver visually stunning and immersive game experiences. As our Associate Art Director, you will: * Help to refine and sculpt the artistic vision of the game alongside our Art Director and Head of Creative * Collaborate across teams to ensure the art direction complements gameplay * Lead and mentor our team of talented artists, giving regular feedback and check-ins on the work produced * Work to grow the team’s overall capabilities, maintaining and fostering a healthy culture that means everyone is hungry to be class leading across all disciplines. * Ensure we are delivering quality and consistency regarding the artwork we are creating for our projects * Communicate and celebrate art progress alongside highlighting risks and concerns looking to optimise the maximum potential of the team Requirements What we’re looking to see on your CV: * Proven experience as an Associate Art Director or Lead Artist on released game projects within the AAA space. * Exceptional portfolio showcasing a strong understanding of artistic fundamentals, including composition, lighting, and visual storytelling. * Proficiency in industry-standard art tools (e.g., Photoshop, Maya, Blender, ZBrush, Substance Suite) and game engines (e.g., Unreal Engine). * Strong leadership and mentorship skills, with a track record of guiding and developing artistic talent. * Excellent communication skills, with the ability to clearly convey artistic vision and provide constructive feedback across multiple disciplines. * Ability to balance creative ambition with production realities and technical constraints to deliver high-quality results on time. * Strong understanding of the game development process and the intersection of art and technology in game production. Bonus Points For * Experience working on large-scale, open-world, or multiplayer games. * Knowledge of advanced rendering techniques and tools (e.g., shaders, lighting systems). * Experience in developing art pipelines and workflows that improve productivity and efficiency. * Passion for video games and a strong understanding of the latest industry trends in game art and visual styles. Benefits What you can expect from us: * Flexible hybrid working (we work 3 days per week on-site) * Holiday Accrual Scheme * International AAA game projects; * Access to cutting-edge hardware; * Discretionary bonus scheme * Private Healthcare Plan incl. Dental and Eye care * Pension Plan * Life Assurance * Employee Assistance Programme - Wellness Support * Regular Team Incentives and Social Events We’re on an important journey with our teammates, candidates and industry partners to tackle barriers to equality and promote diversity, inclusion and accessibility across the markets we work in. If you need any support during the interview process or any feedback on our processes, please let us know.