
Larian Studios · Kuala Lumpur
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, th...
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
WE ARE LOOKING FOR A SENIOR TOOLS PROGRAMMER TO JOIN OUR NEWLY FORMED ART PIPELINES TEAM, SHAPING THE TECHNOLOGY THAT SUPPORTS OUR ARTISTS ACROSS GAME TEAMS. The Art Pipelines team is a small, growing group building art pipelines and pipeline tools that fit the way our artists work. The work is a mix of design and architecture on systems we’re building from the ground up, plus the day-to-day feature delivery, bug fixes, and tickets that come with running a tool team. You’ll have meaningful input on how these tools are structured, how they ship, and how they grow. We expect you to care about the people using the tools as much as the code that runs them. If this sounds like you, and you’re interested in finding out if Supercell would be a great fit for you, hit that apply button. WHAT YOU'LL BE DOING * Develop and ship features in art pipeline tools used by artists across our game teams. * Contribute to architecture and technical decisions on subsystems you build, from data models and file formats to UI and rendering. * Work directly with artists to understand their workflow pain, and turn it into tools that make their day shorter and their work better. * Ship cross-platform on Windows and macOS, and make the experience feel native and solid on both. * Collaborate with engine and game teams on the pipeline boundary. WHAT YOU HAVE * Strong professional experience with C++ in production environments. * Proven experience building desktop user interface, and a clear sense of how to structure a non-trivial user interface. * Experience shipping cross-platform desktop software on Windows and macOS, and you know where the pain points are. * Solid understanding of graphics fundamentals: coordinate systems, transforms, blending, rendering pipelines, animation. * Experience working in a codebase that others depend on: clean APIs, good documentation hygiene, code review discipline. * AI development tools (Copilot, Cursor, Claude, etc.) are part of your daily workflow. We treat them as productivity tools, not shortcuts to avoid. * Ability to communicate clearly with both technical and non-technical people. * Driven, focused, and willing to see projects through delivery. * A genuine desire to help others produce their best work. WOULD BE NICE IF YOU ALSO HAVE * Understanding of art pipelines and the day-to-day processes artists work through: what gets exported, where things break, what slows people down. * A background or hands-on experience in art, animation, or another creative discipline. * Background in animation systems: keyframing, interpolation, curve editors, timelines. * Prior experience building creative or content-creation tools, not just end-user applications. * Familiarity with immediate-mode UI frameworks (e.g. Dear ImGui) for in-engine tooling, debug overlays, and rapid prototyping. * Game engine or 3D engine development experience. WHY THIS ROLE MATTERS Our artists make content for live games played on a global scale. The tools they use every day shape what’s possible, and what’s painful. Success in this role means: * Tools that artists reach for first. * Shorter iteration loops between an idea and what ships in-game. * A codebase that your future teammates will gladly inherit. WHERE YOU'LL BE The team is based in our Helsinki office, which is the preferred location for this role as well. ––– That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. Once you're ready to apply, just send us your application through the form on the bottom of the page. ––– ABOUT SUPERCELL Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. HEY, YOU MIGHT LOVE IT HERE! Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way. YOU ARE NOT YOUR JOB TITLE ™ Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here. BENEFITS AND COMPENSATION Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource. RELOCATION? YES! No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind! NOT SURE IF YOU SHOULD APPLY? Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process. Wishing you all the best, The Supercell Recruitment team
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE WHAT WE DO Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. WHAT YOU'LL DO We're looking for a senior Tools Programmer to help build the next generation of UI tooling for users and AI-powered agentic workflows (tools that let AI agents assist with and automate UI creation, iteration, and debugging). You'll shape the systems and frameworks that millions of creators rely on, from WYSIWYG editors to the APIs and runtime UI capabilities used to ship games and tools. IN THIS ROLE, YOU WILL * Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging * Own and evolve the UI tech codebase used to build tools and in-game UI in Unreal Engine * Set technical direction for UI tooling and mentor other programmers * Collaborate across disciplines to identify improvement areas, gather feedback, and design solutions for developer needs * Profile and resolve performance and memory issues in UI systems * Work with Epic's internal teams and Unreal Engine licensees to help them solve UI challenges WHAT WE'RE LOOKING FOR * Strong tools-programming background with experience building tools that improve development workflows in games or other fields * Deep expertise in the UI domain (UI frameworks, runtime UI engines, and editor/WYSIWYG tooling) * Excellent C++ skills and experience working in a large codebase * Some hands-on exposure to AI-powered or agentic workflows, whether through work, courses, or personal projects * Strong written and verbal communication skills in English * Experience with Unreal Engine is a plus * Experience with Slate and/or UMG is a plus * Shipped title experience in games or real-time applications is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. PAY TRANSPARENCY INFORMATION The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). British Columbia Base Pay Range $182,815—$268,128 CAD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. LIKE WHAT YOU HEAR? COME BE A PART OF SOMETHING EPIC! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE WHAT WE DO Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. WHAT YOU'LL DO We're looking for a senior Tools Programmer to help build the next generation of UI tooling for users and AI-powered agentic workflows (tools that let AI agents assist with and automate UI creation, iteration, and debugging). You'll shape the systems and frameworks that millions of creators rely on, from WYSIWYG editors to the APIs and runtime UI capabilities used to ship games and tools. IN THIS ROLE, YOU WILL * Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging * Own and evolve the UI tech codebase used to build tools and in-game UI in Unreal Engine * Set technical direction for UI tooling and mentor other programmers * Collaborate across disciplines to identify improvement areas, gather feedback, and design solutions for developer needs * Profile and resolve performance and memory issues in UI systems * Work with Epic's internal teams and Unreal Engine licensees to help them solve UI challenges WHAT WE'RE LOOKING FOR * Strong tools-programming background with experience building tools that improve development workflows in games or other fields * Deep expertise in the UI domain (UI frameworks, runtime UI engines, and editor/WYSIWYG tooling) * Excellent C++ skills and experience working in a large codebase * Some hands-on exposure to AI-powered or agentic workflows, whether through work, courses, or personal projects * Strong written and verbal communication skills in English * Experience with Unreal Engine is a plus * Experience with Slate and/or UMG is a plus * Shipped title experience in games or real-time applications is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. LIKE WHAT YOU HEAR? COME BE A PART OF SOMETHING EPIC! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.