
Voodoo · Paris
ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 bil...
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800
employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of
downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps
such as BeReal and Wizz.
This position is Paris-based, with relocation support available.
For this position, you will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to
one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the
successful and market-ready title it is meant to become.
You will be part of the team building Castle Busters, a turn-based multiplayer game, working alongside its client engineers and
game designers as a full member of the game team. You will be part of a small group owning the backend that this game needs as its
requirements become more specific and demanding.
You’ll also be plugged into Voodoo's shared gaming backend platform - the same architecture and patterns that power titles like
Mob Control and Block Jam 3D - building on it and contributing back, in close collaboration with the wider backend team. You get
the focus and ownership of a dedicated game engineer with the leverage and support of a battle-tested platform behind you.
This is a pivotal hire: Castle Busters is moving towards competitive multiplayer, which means moving game logic from the client to
the server. You will be central to that transition.
You will design and build the server-side foundation that takes Castle Busters from a client-authoritative game to a competitive,
server-validated one. The current game computes everything on the device - progression, economy, and match outcomes alike, which
won't hold up for competitive PvP. Your job is to change that.
Working closely with client developers and game designers from feature design through delivery, validation and iteration, you
replicating economy and reward logic on the server.
responsibilities.
The responsibilities are cross-functional, ranging from infrastructure, API design & coding all the way to client-side integration
(we are using Golang).
To succeed in this role, you will need to have passion for everything you do. You love to write code that scales to millions of
users, are skilled at requirements gathering, champion new tech initiatives & leverage existing solutions.
in high-stakes environments.
stakeholders.
ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. TEAM You will be a part of a team of 5 engineers, working on the gaming backend platform. This team collaborates closely with all departments of the company, including Core Gaming, Live Gaming and Engineering & Data. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. The Engineering & Data team builds innovative tech products and platforms to support the growth of their gaming and consumer apps. This team is a crucial part of Voodoo’s transition from Hyper-Casual games to Hybrid, Casual & Mid-Core. The backend platform has helped big titles like Mob Control & Marble sort & castle busters achieve amazing growth. In the next phase of evolution, we want to scale this platform to our upcoming promising titles. The objective is to scale the most common features as well as develop new features based on studios'. This position can be fully remote in any EU country. ROLE You will work on the backend platform supporting highly scalable mobile games, played by millions of people every day. You will work closely with client-developers & game designers starting from feature design to delivery, validation, and iteration. The responsibilities are cross-functional, ranging from infrastructure, API design & coding all the way to client-side integration (we are using Golang). To succeed in this role, you will need to have passion for everything you do. You love to write code that scales to millions of users, are skilled at requirements gathering, champion new tech initiatives & leverage existing solutions. * 5+ years of backend development experience * Strong knowledge of computer science fundamentals * Extreme fluency in Golang * Mastery of SQL and NoSQL * Background in high-scale systems * Understanding of Unix-like environments * Experience working in cross-functional agile teams PROFILE * Strong analytical skills with a track record of solving complex problems related to scalability, performance, and integration in high-stakes environments. * Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders. * Ability to be self sufficient and work autonomously. * A deep interest in game development is a plus. BENEFITS * Competitive salary based on experience * Swile Lunch voucher * Gymlib (100% covered by Voodoo) * Premium healthcare coverage with SideCare, 100% covered for you and your family * Wellness activities in our Paris office
ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. TEAM At BeReal, we are dedicated to authenticity in social media. By encouraging users to share unfiltered moments, we foster genuine connections and celebrate real life. We are now an international team of 100+ and have 40M+ monthly active users. Backed by Voodoo, our team is fully focused on scaling BeReal into an iconic social network used by hundreds of millions. ROLE We’ve built BeReal with a tiny technology team of world-class engineers and we intend to keep this mindset as we scale it to hundreds of millions of users. To achieve this, we ship new features faster than any other scaled social network while upgrading our infrastructure. We work in small teams of generalists and give each engineer high autonomy to make product related decisions. * Tackle exciting technical challenges, given the nature of our product, which experiences spikes of millions of users connecting within a 2-minute window. * Contribute to the development of a robust architecture capable of supporting massive scale as we attract new users and expand to new countries. * Collaborate with the product and engineering teams to create new features for the app. * Analyze trade-offs and address technical challenges related to key components of our backend. * Participate in code and design reviews. OUR STACK * Infrastructure: GCP, Kubernetes, Pub/Sub, GitHub actions, and ArgoCD. * Backend: Go, Node.js (NestJS, Nx, Typescript) * Frontend: Swift (iOS), Kotlin (Android). * Database: Spanner, PostgreSQL, Redis. PROFILE * You have 5+ years of experience working on API on distributed architecture. * You have a proven experience in Go and contribute to developing high volume API microservices. * You are self-reliant and have prior experience in a startup or similar environment. * You value teamwork and thrive on challenges. * You are proficient in English as our team is diverse and international. * You have a master degree in computer science or related field. * Most importantly, you believe in the project, are motivated, and eager to embark on an exciting and challenging journey. BENEFITS * Competitive salary upon experience * Swile Lunch voucher * Gymlib (100% borne by Voodoo) * Premium healthcare coverage SideCare, for your family is 100% borne by Voodoo * Wellness activities in our Paris office
ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. TEAM Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working on Paper.io 2. With Paper.io2, we’re building an iconic game that players will never forget! We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards. * Over the next 1 to 2 years, we want to turn Paper.io2 from a successful casual game into a deeper, more competitive live game * The goal is to create a territory game where players can progress in their own way, compete meaningfully, and stay engaged over time * Backend will be key to support this vision through stronger progression, regular events, live operations, and scalable game systems ROLE * Own and build backend-driven features for the game * Work closely with game designers, client developers, product, and data from feature design to launch and iteration * Help us build scalable systems for progression, events, competition, social features, and live ops * Bring strong technical ownership and challenge product/design choices when needed to make features scalable and robust * Reuse and extend Voodoo’s backend platform when relevant, while making sure Paper.io2 can move fast PROFILE * 5+ years of backend development experience * Strong knowledge of computer science fundamentals * Extreme fluency in Golang * Mastery of SQL and NoSQL * Background in high-scale systems * Understanding of Unix-like environments * Experience working in cross-functional agile teams * Strong analytical skills with a track record of solving complex problems related to scalability, performance, and integration in high-stakes environments. * Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders. * Ability to be self sufficient and work autonomously. * A deep interest in game development is a plus. BENEFITS * Best-in-class compensation * Other benefits according to the country you reside