
Keen Software House · Prague
We are looking for an Advanced/ Senior 2D/UI Artist to join our international team responsible for the development of Space Engineers 2. We are looking for crea...
We are looking for an Advanced/ Senior 2D/UI Artist to join our international team responsible for the development of Space
Engineers 2. We are looking for creative people with the ability to see things from as many points of view as possible, those who
are able to find ways and solutions for any kind of task that is given to them.
While this position is based at our headquarters in Prague, we offer the flexibility to work remotely from anywhere.
We are always looking for passionate colleagues who strive for technical and artistic excellence and enjoy pushing the boundaries
of what’s possible.
If you enjoy challenging work, seek autonomy, thrive on impact and responsibility, and want to work in a friendly environment with
an inspiring international team, then come and join us!
Check out our latest gameplay preview: Watch the SE2 trailer
Due to the seniority of this role, we will only consider candidates who meet the requirements above.
Impact
How we work
Time off & wellbeing
Workspace
and shower, fully stocked kitchen, lunches prepared by our private chefs
Community
🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 80+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles! 🔝 Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US. We're on the hunt for a skilled Senior UI/2D Artist to strengthen our RnD team. What are you working on? * Genres: Puzzle, Casual * Platforms: iOS, Android, Mobile For which tasks (responsibilities)? * Develop and design UI/UX for mobile games (iOS, Android), focusing on puzzle genre. * Use AI tools to speed up content production * Create simple graphic assets, including icons, logos, and other small-scale visual elements to complement the user interface. * Participate in the creation of a universal interface template for projects (standard screens, guidelines, design system) * Prepare and adapt graphic materials, including slicing for various devices and resolutions * Conduct market analysis, study competitive solutions, and implement best practices into products * Testing, as well as optimize user flows to improve conversion rates. * Collaborate with the product team and developers at all stages of product creation, participate in reviews and discussions * Maintain and support the design system, document processes, and establish interface design standards What kind of professional are we looking for? * Experience as a 2D UI/UX Artist for 3+ years with a focus on mobile games (casual, puzzles, hyper-casual) * Strong expertise in Figma * Deep understanding of UX/UI principles for mobile platforms * Strong analytical skills, understanding of key metrics, and the ability to apply them to improve UX * Knowledge of layout principles and interface adaptation for different devices and resolutions * Willingness to work in a fast-paced environment, initiative, independence in decision-making, and high-quality execution Will be a plus: * Experience with Unity * Experience with UI animations and VFX * Experience with other graphic packages * Knowledge of the basics of game design and the specifics of game interfaces What are the conditions and bonuses? For your success we offer: 🌴 18 business days of compensated day-offs 8 paid Personal Days a year + 1 day is added every year 👉 Flexible Public Holidays policy ❤️🩹 100% Sick Leave compensation 💻 Payment for wear and tear on equipment while using a personal computer 🌐 Remote work
THIS IS YOUR OPPORTUNITY TO WORK ON CLASH ROYALE AT SUPERCELL, ONE OF THE MOST BELOVED MOBILE GAMES IN THE WORLD, AND CONTINUE BRINGING JOY TO THE MILLIONS OF PLAYERS WHO ENJOY THE GAME EVERY DAY. We are looking for an experienced and passionate Senior UI Artist to join the Clash Royale team. This is a hands-on art role focused on creating beautiful, polished UI art for an ever-evolving live game. You will work closely with a tight-knit team of developers, UX designers, and game designers to turn features, events, and game systems into clear, delightful, high-quality visual experiences. You will have a direct impact on how the game looks and feels through its interface: making the experience more readable, more beautiful, more responsive, and more satisfying for players. We are looking for someone who thrives in a small, highly collaborative team. You should be able to work independently, make strong visual decisions, proactively seek alignment with the game’s art direction, and bring ideas that help push the player experience further. WHAT YOU'LL BE DOING * Create high-quality UI screens, elements, and assets for a live mobile game. * Create polished UI animations and motion treatments that make the interface feel responsive, satisfying, and alive. * Work closely with Designers to translate wireframes, flows, and feature designs into visually polished, production-ready UI. * Collaborate with developers to ensure UI assets and animations are implemented correctly and efficiently in the game. * Understand and align your work with feature goals, player needs, community feedback, and live game priorities. * Maintain and evolve the game’s UI visual language while respecting the existing art direction and established game conventions. * Proactively seek feedback and alignment from relevant stakeholders, including art direction, design, development, marketing, and community. * Improve the quality, consistency, readability, and polish of existing UI across the live game. * Contribute ideas and feedback that help improve the game experience for players. * Create assets and iterations efficiently in response to live-game needs, team feedback, player feedback, and changing priorities. * Help build and maintain reusable UI components, visual standards, and production practices that make future UI work faster and better. WHAT YOU HAVE * 5+ years of experience as a UI Artist, Game Artist, 2D Artist, or similar role in games. * A strong portfolio demonstrating excellent UI art, craft, visual polish, readability, and attention to detail. * Strong understanding of layout, composition, color, typography, visual hierarchy, iconography, and readability. * Experience creating UI animations, transitions, interaction feedback, or other motion design for game interfaces. * Proficiency in Photoshop or similar 2D art production tools. * Experience working with animation tools, or willingness to learn Adobe Animate / Flash and other tools used in our UI production pipeline. * Ability to work independently in a small team, organize your own work, and move features forward without heavy process. * Ability to adapt to an existing art direction and create UI that feels native to the game. * Experience working with multiple stakeholders and driving alignment around the visual quality and direction of UI. * Strong collaboration and communication skills. * Passion for mobile games. WOULD BE NICE IF YOU ALSO HAVE * Familiarity with working in a live game environment. * Familiarity with and passion for Clash Royale. * Experience with Adobe Animate / Flash. * Experience with 3D software. * Background as a Game Artist, Graphic Designer, or Marketing Artist. * Experience with LiveOps features, events, offers, shops, rewards, or other live-game UI. * Experience creating or maintaining UI style guides, component libraries, or reusable asset systems. * Experience using AI-assisted tools responsibly to improve efficiency, iteration speed, or production quality. ––– That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. Once you're ready to apply, just send us your application through the form on the bottom of the page. ––– ABOUT SUPERCELL Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. HEY, YOU MIGHT LOVE IT HERE! Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way. YOU ARE NOT YOUR JOB TITLE ™ Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here. BENEFITS AND COMPENSATION Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource. RELOCATION? YES! No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind! NOT SURE IF YOU SHOULD APPLY? Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process. Wishing you all the best, The Supercell Recruitment team
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART WHAT WE DO Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. WHAT YOU'LL DO As a UI Artist, you will collaborate with UX designers to design features and UX/UI systems by generating high-fidelity mockups, prototypes, design systems, and style guides. You will assist the UI Technical Designers and UI Engineers to build out the designs into rapid prototypes and shippable UI to players. In this role, you will have the ability to take wireframes and bring them to life while improving the UX with visuals. You will also implement final art in Unreal Editor using UMG, animations, materials, etc. IN THIS ROLE, YOU WILL * Work collaboratively with UX Design, Tech UI Design, and Engineering to create AAA-quality UI experiences * Actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation, and motion design * Create new material effects, implement basic logic in blueprints, and/or create 2D effects * Contribute to shipping high-quality features on time * Collaborate with the greater UXUI Department to ensure consistency and quality are maintained across the project * Execute at a high-quality bar, work autonomously, and tackle complex features and systems * Work in Photoshop, Illustrator, and/or Figma to create concept UI art WHAT WE'RE LOOKING FOR * You have 2+ years of experience working collaboratively to create UI from concept to completion * Excellent visual design skills with a strong portfolio * You are skilled with Figma, Adobe Suite, or other comparable software * A strong portfolio of work showcasing your skills and your process * Experience with UI Art implementation, in Unreal Engine (UMG) or equivalent game engine * Experience with building UI materials & shaders for game engines, or equivalent 3d packages and FX tools; motion design & UI animation, preferably for games or interaction design * You have the ability to see features through to completion and rapidly modify work as information changes * You have a passion for making and playing games and have a strong sense of player empathy * You are a proactive individual who naturally leans into owning outcomes and is able to deal with ambiguity well and adapt to changes of plan quickly EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes coverage for medical, dental, and life insurance. We also offer supplemental benefits including daily meal vouchers, and commuter benefits for onsite employees. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. LIKE WHAT YOU HEAR? COME BE A PART OF SOMETHING EPIC! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.