
Voodoo · Raanana
ABOUT BEACH BUM Beach Bum is a dynamic and innovative gaming company that brings a fresh twist to classic games by introducing them to the world of casual onli...
Beach Bum is a dynamic and innovative gaming company that brings a fresh twist to classic games by introducing them to the world
of casual online games. Beach Bum was created in 2015 by industry leaders out of a genuine passion for gaming and technology. In
2021, Beach Bum was acquired by hyper casual gaming leader Voodoo, opening the door to countless new opportunities and millions of
players worldwide!
As our LiveOps Manager, you’ll have your hands on the pulse of the game. You’re responsible for the daily experience, designing
the events and features that give the game its soul. We need someone who doesn't just check boxes, but actually cares about making
sure there's always something exciting waiting for our players when they open the app.
players.
quality assurance.
continuously.
business goals.
the community.
ABOUT BEACH BUM Beach Bum Games, part of Voodoo, is the studio behind Lord of the Board - one of the world's most popular social backgammon games, enjoyed by millions of players around the globe. We pair a timeless game with modern social, competitive, and live‑ops experiences, and we're always pushing to make the game look, feel, and play better. ROLE OVERVIEW We're looking for a talented and driven UI/UX Designer to join our Product Art & Design team. You'll help shape the look and feel of Lord of the Board, taking creative ownership of features and events that millions of players interact with every day. Working closely with Product, Development, and Art, you'll own the user experience, visual concepts, and game UI that bring new features to life. RESPONSIBILITIES * Take full creative ownership of features and live events that millions of players engage with * Work closely with Product Managers, developers, and artists to understand feature mechanics and requirements and turn them into clear, polished design * Design fun, intuitive, pixel‑perfect interfaces that are consistent with the game's art style and tone * Build and maintain UX flows, layouts, and reusable UI components - from first concept through final delivery * Share and discuss UX/UI solutions with the team to push forward the game's visual language and design quality REQUIREMENTS * 1,5+ years designing UI/UX for mobile games - features and live events * An impressive portfolio demonstrating: * Excellent UI craft, creativity, and strong attention to detail * Flows and layouts with pixel‑perfect execution * Feature design including logos, icons, and UI panels * Solid command of color theory, composition, typography, layout design, and UI animation * Expert in Figma - components, variants, auto‑layout, prototyping, and working within a shared design system * Expert in Photoshop - layer comps, smart objects, non‑destructive editing with adjustment layers and masks, layer styles, and clean asset export * Openness to adopting new tools and AI‑assisted design workflows * A team player: accountable, dependable, a strong communicator, and open to giving and receiving feedback * A product mindset - understanding of product needs and goals, and a genuine passion for games and interfaces ADVANTAGE * Hands‑on experience using AI tools in the design workflow (generative image and ideation tools such as Midjourney, Adobe Firefly, Claude, ChatGPT, or similar) and eagerness to work within an AI‑assisted design pipeline * Experience designing for social, multiplayer, or live‑ops‑driven games * Motion / UI animation skills (After Effects or equivalent) * Experience in working with Unity BENEFITS * Cibus meal card with a monthly allowance of ILS 1,000 * Sick leave starting from the first day of employment * Half-day off on select holiday eves, in addition to statutory and contractual entitlements * An extra vacation day accrued for each year of employment * Company shuttle service from Tel Aviv, Ramat Gan, Givatayim, and Herzliya * Study fund (Keren Hishtalmut) starting from the first day of employment
WE ARE LOOKING FOR A SENIOR PRODUCT MANAGER TO JOIN THE CLASH ROYALE TEAM TO DRIVE PLAYER ENGAGEMENT AND BUSINESS GROWTH THROUGH LIVE OPERATIONS, AND MONETIZATION-RELATED INITIATIVES. YOU GET TO OWN AND EXECUTE ON MULTIPLE AREAS OF THE GAME, ALL WHILE PROVIDING UNMATCHED PLAYER EXPERIENCES. This is a unique opportunity to work on one of the biggest and most recognizable mobile games in the world and directly shape how it is being operated for and enjoyed by millions of players every day. We believe commercial success and fantastic player experience must go hand-in-hand. As a member of a Live Ops pod within a game team, you will deliver on goals for the growth of your game by channeling a razor-sharp focus on performance and operational excellence to ensure you find the right balance. You will utilize game data, competitive research, and player feedback to optimize existing and formulate new engagement and monetization strategies, and then collaborate with cross-functional teams in order to translate these into player-facing features and initiatives. You will also analyze and report on engagement & monetization performance, from high-level KPIs to deep dives into specific initiatives. Bring your best deck and join our diverse and international team to help us further grow what we believe is the best game on mobile! WHAT YOU'LL BE DOING * Take full ownership and accountability for several elements of live operations and/or monetization (which will be mutually agreed based on your profile and interest). * Define the roadmap and action plan for owned areas, ensuring it integrates seamlessly into the broader live operations and monetization strategy. * Define and track your own goals for all major initiatives that will be feeding into high-level targets of the game. * Design, execute, and analyze A/B tests and multivariate experiments to optimize player experience, and business impact. * Seek for feedback and alignment on your plans, and collaborate effectively within a cross-disciplinary pod that will support you in executing your initiatives. * Bring to the team an understanding of best-in-class F2P live ops activities, feature design and monetization mechanics WHAT YOU HAVE * At least 6 years of experience as a Product Manager in free-to-play mobile games. * Good understanding of engagement drivers and monetization design in live service games. * Strong ownership, hands-on approach, and impact-driven focus on constantly pushing game performance and delivering fantastic player experiences. * Excellent quantitative and analytical skills with an emphasis on metrics-driven decision making. * Constantly looking for new experiments and ways to improve performance, with the ability to make data driven decisions and recommendations. * Comfortable taking calculated risks, learning and sharing the lessons learned. WHERE YOU'LL BE This position is based in Helsinki, where most of Clash Royale team members are located. ––– That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. Once you're ready to apply, just send us your application through the form on the bottom of the page. ––– ABOUT SUPERCELL Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. HEY, YOU MIGHT LOVE IT HERE! Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way. YOU ARE NOT YOUR JOB TITLE ™ Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here. BENEFITS AND COMPENSATION Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource. RELOCATION? YES! No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind! NOT SURE IF YOU SHOULD APPLY? Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process. Wishing you all the best, The Supercell Recruitment team
COME DRIVE THE GROWTH OF CLASH OF CLANS THROUGH OWNING AND EXECUTING LIVE OPERATIONS! YOU WILL HAVE THE UNIQUE OPPORTUNITY TO WORK ON ONE OF THE WORLD'S BIGGEST AND MOST RECOGNIZABLE MOBILE GAMES AND DIRECTLY SHAPE HOW IT IS BEING OPERATED FOR MILLIONS OF PLAYERS EVERY DAY. As a Live Ops Manager, you will deliver on goals for the growth of the game by channeling your razor-sharp focus on performance and operational excellence. Delivering fantastic player experiences and maximizing commercial success is a formula for you to balance. Utilizing game data, competitive research, and player feedback you'll optimize existing and formulate new engagement strategies then collaborate with cross-functional teams to translate these into highly engaging features and events. Championing performance oriented thinking in Clash of Clans focused on Results and Not Just Shipping. WHAT YOU'LL BE DOING * Develop and own a live ops and monetization strategy that accounts for both audience expectations, as well as company’s business goals. * Drive the day-to-day execution of the strategy by owning the schedule, targets, and overall success of in-game sales, offers, and live events. * Own the roadmap of features and tools needed to grow, innovate and improve live ops of your game, and coordinate their development with relevant stakeholders. * Together with game analysts, conduct quantitative analysis to provide key insights into product performance and uncover opportunities for further engagement and monetization. * Conduct A/B and multivariate tests to optimize game retention, engagement and monetization metrics. * Bring to the team an understanding of best-in-class F2P live ops activities, feature design and monetization mechanics. WHAT YOU HAVE * Extensive experience in free-to-play mobile games. * Demonstrated track record and experience in running and growing a live free-to-play game. * Sound product judgment, ability to formulate live ops strategy and present clear, measurable key results that will lead to achieving business goals. * Hands-on approach and impact-driven focus on constantly pushing game performance and delivering fantastic player experiences. * Deep understanding of economy and monetization design, as well as of engagement drivers in live service games. * Partnering with the design craft in working with an hypothesis driven approach, with clear measurable goals to drive growth. * Strong quantitative and analytical skills with an emphasis on metrics-driven decision making * Comfortable taking calculated risks, learning and sharing the lessons learned. * Extensive knowledge of live operations and monetization trends within the free-to-play business model. * A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge. EXPECTATIONS * During the interview process we will be going deep into the game so if you aren't currently playing we would expect you to start before entering the process to have more meaningful conversations. WHERE YOU'LL BE This role is based either in Helsinki or London. The Clash of Clans team members are located both in our Helsinki and London Studios. To be successful, you'll be expected to travel quite regularly and often in this role especially if you are London based. ––– That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. Once you're ready to apply, just send us your application through the form on the bottom of the page. ––– ABOUT SUPERCELL Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. HEY, YOU MIGHT LOVE IT HERE! Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way. YOU ARE NOT YOUR JOB TITLE ™ Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here. BENEFITS AND COMPENSATION Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource. RELOCATION? YES! No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind! NOT SURE IF YOU SHOULD APPLY? Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process. Wishing you all the best, The Supercell Recruitment team