
Voodoo · Paris
ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 1,000+ employees, ...
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering
1,000+ employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of
downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper.io, alongside popular apps
such as BeReal and Wizz.
Our Growth team helps maximize the potential of each Voodoo product within the ecosystem. Our Growth team is split across several
areas of expertise, such as user acquisition, ad monetization, video ads, playable ads, and influencer marketers. Being part of
the Growth Team at Voodoo requires strong operational excellence and creativity in order to constantly adapt and stay ahead of the
market.
The core mission of the Playable Ads team is to create engaging and interactive advertising experiences that captivate audiences
and drive conversions. We work with playable developers and coordinators that turn a game into an HTML interactive ad experience.
Your main mission will be to produce high-performing ads by creating and uploading them to our various ad networks.
We are looking for talented individuals interested in creating playable ads that let users try our games! To succeed in this role,
you need extensive Unity development experience with a past of creating unique user experiences for a global audience. You will be
converting existing games into playable ads and collaborating on the creation of tools for other interactive ad formats.
Competitive salary and other benefits according to the country you reside in.
Full remote for candidates based abroad, with relocation to Paris subject to discussion. Hybrid for candidates based in France.
ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. TEAM Our Growth team helps maximize the potential of each Voodoo product within the ecosystem. It is split into several job expertise such as user acquisition, ad monetization, video ads, playable ads, and influencer marketers. Being part of the Growth Team at Voodoo requires a lot of operational excellence and creativity in order to constantly adapt ourselves to stay ahead of the rest of the market. Our core team mission in the Playable Ads team is to create engaging and interactive advertising experiences that captivate audiences and drive conversions. We work with playable developers and strategists who turn a game into a interactive ad experience. Your main mission will be to produce high-performing ads by creating and uploading them to our different networks. ROLE To succeed in this role, you will need to have a good understanding of the casual mobile game market, a strong sense of gameplay and player engagement but also understand mobile advertising. You will join a high-performing team and your goal will be to coordinate the creative production of playables with internal and external teams, improve performance and drive innovation. Managing your own portfolio of games, you will: * Analyze playable performance to extract actionable insights and drive iterative improvements * Benchmark market trends and ad networks to uncover opportunities for ideation and creative differentiation * Define and craft playable briefs combining performance data, game feel expertise, and strong art direction (including asset guidance) * Monitor and optimize playable performance over time, shaping strategies to continuously improve engagement and conversion * Partner closely with cross-functional teams (Product, User Acquisition, Video, Analytics, etc.) to align ideation, production priorities, and overall playable strategy * Proactively identify and implement process and product improvements to elevate the efficiency and impact of playable development PROFILE * You have at least 3 years of experience in the Creative Production segment * You have exceptional project management skills * You have strong ability to develop detailed playables briefs * You show strong interest and knowledge of the mobile apps industry and know how to benchmark and brainstorm innovative ideas * You have a good eye for design and is capable to articulate design decisions * You have previous experience in a creative or art direction role working with third party providers. Technical background in playables is highly appreciated * You have entrepreneurial mindset and can adapt to a high-paced environment * You are fluent in English BENEFITS * Competitive salary and other benefits according to the country you reside in. Full remote for candidates based abroad, with relocation to Paris subject to discussion. Hybrid for candidates based in France.
ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. TEAM The Engineering & Data team builds innovative tech products and platforms to support the impressive growth of their gaming and consumer apps which allow Voodoo to stay at the forefront of the mobile gaming industry. You will specifically join VGP Team. VGP automates repetitive and high-volume growth tasks, starting with the distribution of over 25,000 creatives across multiple ad networks and campaigns per year, and continuously improves decision-making, performance monitoring, and playable ads production. The platform is evolving to integrate AI-driven campaign launches, bidding automation, and expanded network coverage. ROLE We’re looking for an Engineering Lead (TypeScript/Node.js) to join our Engineering & Data team. As an Engineering Lead, you'll combine strong individual technical contributions with team leadership. You'll be responsible for the technical direction of your squad, the growth of your engineers, and the delivery of high-impact projects. This is a hybrid IC/manager role — you'll still write code, but your leverage is through the team. * Lead the technical direction and architecture for your squad's domain * Drive design reviews, set coding standards, and ensure engineering excellence * Own the full delivery of complex, cross-team technical initiatives * Build, scale and operate Node.js/TypeScript backend services on AWS/EKS * Define the infrastructure and reliability strategy for your team's systems * Partner with Product and Data to translate business goals into technical roadmaps * Grow engineers through 1:1s, code reviews, mentorship and technical coaching * Identify systemic risks and drive improvements before they become incidents * Be an ambassador for engineering culture: psychological safety, pragmatism, and craft PROFILE (MUST HAVE) * 7+ years of professional software engineering experience * 2+ years of experience leading an engineering team (formal or informal) * Expert-level proficiency in TypeScript /Node.js * Good knowledge of industry best practices (SOLID, KISS, YAGNI, DDD, TDD...) * Proven ability to own and deliver large technical projects with cross-team dependencies * Excellent communication and stakeholder management skills * Track record of growing engineers and building high-performing teams * Ability to balance speed-of-delivery with long-term technical health PROFILE (NICE TO HAVE) * Advanced PostgreSQL — schema design at scale, performance tuning, migrations * Experience with VueJS or frontend architecture decisions * Experience with AWS infrastructure (EKS, Lambda, RDS/Aurora, SQS/SNS, CloudFront, ALB) * Infrastructure-as-code (Terraform, CDK, Helm) at scale * Observability and SRE practices: SLOs, error budgets, on-call management * Experience operating in a hyper-growth or gaming/consumer product company * Platform engineering or developer experience background OUR STACK * TypeScript ; Node.js ; AWS ; Terraform ; CDK ; Helm BENEFITS * Competitive salary based on experience * Swile Lunch voucher * Gymlib (100% covered by Voodoo) * Premium healthcare coverage with SideCare, 100% covered for you and your family * Wellness activities in our Paris office * Remote Fridays
ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 1,000+ employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper, alongside popular apps such as BeReal and Wizz. TEAM Our Growth team helps maximize the potential of each Voodoo product within the ecosystem. Our Growth team is split into several job expertise such as user acquisition, ad monetization, video ads, playable ads, and creative strategy. Being part of the Growth Team at Voodoo requires a lot of operational excellence and creativity in order to constantly adapt ourselves to stay ahead of the rest of the market. Our core team mission in the Playable Ads team is to create engaging and interactive advertising experiences that captivate audiences and drive conversions. We work with playable developers, coordinators, creative strategists, and AI teams to turn a game into a high-performing HTML interactive ad experience. ROLE We are looking for a Playable Ads AI Engineer to help create the next generation of playable ads. You will combine strong playable development skills with applied AI expertise to build, modify, and scale interactive ads more efficiently. * Convert existing games into playable ads using Unity, Cocos Creator, HTML5, JavaScript, TypeScript, or other relevant technologies * Train, fine-tune, and evaluate AI models capable of generating or modifying playable ads * Develop AI workflows to iterate on gameplay logic, UI, visuals, difficulty, pacing, and end cards * Collaborate with creative, growth, data, and engineering teams to improve production pipelines and scale playable creation * Benchmark the market, test new ideas, and develop a strong understanding of what makes a playable ad perform PROFILE * Strong experience in playable ads development, Unity projects, game development, or creative technology * Experience creating playable ads with Unity, Cocos Creator, HTML5, JavaScript, TypeScript, Three.js, Phaser, or similar tools * Hands-on experience with AI model training, fine-tuning, prompt engineering, AI-assisted code generation, or generative AI workflows * Good understanding of object-oriented programming, interactive ad constraints, and mobile gaming performance drivers * Creative mindset, strong problem-solving skills, and ability to bridge gameplay, technology, and AI topics * Fluent in English, both oral and written * At least 3+ years of experience in playable ads development, Unity game development, AI engineering, or a similar role * Familiarity with analytics, A/B testing, MRAID, playable packaging, or ad network specifications is a plus BENEFITS Competitive salary and other benefits according to the country you reside in. Full remote for candidates based abroad, with relocation to Paris subject to discussion. Hybrid for candidates based in France.