
Securitas · Stockholm
Securitas Group Securitas is a world-leading safety and security solutions partner that helps make your world a safer place. By leveraging technology in partne...
Securitas Group
Securitas is a world-leading safety and security solutions partner that helps make your world a safer place. By leveraging
technology in partnership with our clients, we offer a broad portfolio of value-enhancing services and solutions integrated across
the security value chain – from on-site services to advanced monitoring, comprehensive risk prediction and advisory services.
With around 322 000 employees in 44 markets, our innovative, holistic approach with local and global expertise makes us a trusted
business partner to many of the world’s best-known companies. Benefitting from almost nine decades of deep experience and guided
by our values of integrity, vigilance, and helpfulness, we create sustainable value by helping our clients optimize their
operations and protect what matters most - their people and assets.
Securitas IT
About the role
We are seeking a highly motivated, proactive, and analytical Social Sustainability Project Manager to join our Global
Sustainability team on a 15-month fixed-term contract. In this role, you will lead key global initiatives across our Living Wage
and Health & Safety programs, driving their development, implementation, monitoring, and continuous improvement across the global
Securitas organization with tangible business impact.
The successful candidate combines strong project management and analytical capabilities with a hands-on, results-oriented mindset.
You will work across functions and geographies, partnering with HR, Compensation & Benefits, Commercial teams, Operations,
Sustainability, and external partners to ensure effective program delivery, robust governance, and generate measurable business
impact.
Responsibilities
Living Wage Program Management
selected markets.
manage project risks.
Health & Safety Governance
client operations.
LTIFR, near misses, and corrective actions.
strengthen alignment, and drive consistent implementation.
a proactive safety culture.
Requirements
field.
or related disciplines.
obstacles, and delivering results.
communication, and presentation skills.
initiatives.
Working conditions
Role is open for candidates from Europe with preference to Sweden based ones (Stockholm).
Fixed-term contract: 15 months.\
Please note that the company is unable to provide visa sponsorship or work permit sponsorship for this position. Candidates must
be authorized to work in the country of employment without current or future sponsorship.
What we offer
At Securitas we believe in doing the right thing and doing it well. For our customers and our employees. Our employees come from
all walks of life and bring with them many talents and perspectives. We aim for diverse representation throughout the company, and
we are committed to equal pay, safe working conditions, gender balance and an inclusive work environment with a wide range of
skills and development opportunities.
If this sounds like the right next step in your professional career, don't hesitate and apply!
WE ARE FATSHARK We are a critically acclaimed Swedish video game studio with about 200 experienced and skilled developers. We are most well-known for the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide. We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way. THE ROLE As Community Manager, you’ll act as the bridge between our games and the people who play them. You'll be on the frontlines of player-facing conversation, engaging fans on our social channels, chatting in forums and Discord, and working with other teams to make sure the player voice is heard. You’ll be part of our Marketing Team and report to the Community Lead. This role is all about keeping the players updated with news from Fatshark games, handling the feedback loop between the community and our development teams, and coming up with new ways to engage the playerbase in-between bigger beats when we don’t have a lot of things to talk about. As a person, you like the challenge of coming up with new ideas, you are not afraid to lead smaller-scale projects to increase engagement, and you thrive in a marketing team that is very close to our production pipeline. You are a clear communicator, have a proven track record in copywriting and you can maneuver working with big IP-holders. You are used to working in a fast-paced team and understand that sometimes plans need to be shifted when production chains move. WHAT YOU'LL DO * Act as a public face for our games in the community, and have a positive impact on player conversations in our owned channels * Help drive and develop the community strategy — communication planning, scheduling, creating activities * Work with the production team to solicit/curate community feedback * Manage community KPIs and drive positive effects on the community * Collaborate with marketing creative and production teams to deliver community assets such as screenshots, videos, etc. * Work closely with our Digital Marketing Manager to support social media plans and engagement * Build and maintain relationships with key community ambassadors * Build and maintain relationships with key community creators/influencers REQUIRED QUALIFICATIONS * 3+ years of professional experience in community management or similar experience * Good knowledge of community sentiment tools * A good understanding of social media and influencers/content creators * Strong organizational skills and time management skills * Excellent English communication skills, both written and verbal * Deep knowledge of the community and a passion for gaming * Experience with asset creation for social media posts * Experience with basic video editing BONUS QUALIFICATIONS * Good knowledge of the Warhammer franchise, especially Warhammer 40,000 * Previous work with IP-owners * Experience with live streaming * Previous work with content creators/influencers/streamers * Understanding of project management tools such as Confluence, Jira, etc. * Past experience with engaging a live game (Games as a Service) community WHAT WE OFFER * A playful, friendly and inclusive workplace * Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days * Regulated flex time and paid overtime * Occupational pension * Health benefits and health check ups * Parties, social events and team-building activities * Dog-friendly office located in central Stockholm APPLICATION DETAILS We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office. We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled. Location: Stockholm (on-site) Start: ASAP Form of Employment: Permanent, full-time
Apply here if you are interested in VO Design and/or Sound Design internship! WE ARE FATSHARK We are a critically acclaimed Swedish video game studio with about 190 experienced and skilled developers. We are most well-known for the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide. We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way. GOOD TO KNOW BEFORE YOU APPLY This internship is not paid and we cannot guarantee full-time employment after your internship period. As an intern at Fatshark, you will work in the office full-time, 5 days a week, so you can get the most out of your internship. We are looking for students based in Sweden who are able to work on-site in our office in Stockholm. Sadly, we cannot offer any relocation assistance for this role. This internship is for our project Warhammer 40,000: Darktide, working in our in-house game engine Stingray. WHAT YOU'LL DO AS AN INTERN * Work hands-on in a real production environment from day one * Get a mentor who will support you throughout your internship at Fatshark by onboarding you, showing you the ropes, teaching and guiding you in your craft, and providing constructive feedback * Attend all meetings like any other team member, and you will have a manager and a producer that you report to * Gain experience with tools and software that are specific to your craft * Depending on the project you'll be on, you will either work with our own in-house engine Stingray or Unreal 5 WHAT WE OFFER * A playful, friendly, supportive and inclusive workplace * Opportunities for personal growth, learning from experienced mentors and other team members * Hand-on experience working directly on the project * Recurring hack weeks/days * Regulated flexible hours and time off during summer * Parties, social events and team-building activities * Dog-friendly office located in central Stockholm APPLICATION DETAILS We look forward to reviewing applications and will be interviewing students continuously until all the internship spots have been filled. Please note that we expect to receive a large amount of applications and won't have time to give personalized feedback to everyone :( The recruitment process will have 2 steps: 1. Chat with a recruiter (20-30 minutes, video call) 2. Technical interview with your future mentor and another team member (1 hour, in our office) Location: Stockholm (on-site) Start: Spring and Autumn 2026 Form of Employment: Unpaid Internship
Apply here if you are interested in Production and/or QA internship! WE ARE FATSHARK We are a critically acclaimed Swedish video game studio with about 190 experienced and skilled developers. We are most well-known for the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide. We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way. GOOD TO KNOW BEFORE YOU APPLY This internship is not paid and we cannot guarantee full-time employment after your internship period. As an intern at Fatshark, you will work in the office full-time, 5 days a week, so you can get the most out of your internship. We are looking for students based in Sweden who are able to work on-site in our office in Stockholm. Sadly, we cannot offer any relocation assistance for this role. We have openings for two of our projects: Warhammer 40,000: Darktide (working in our in-house game engine Stingray) and our unannounced project (working in Unreal Engine 5). We will take your preference into account, but ultimately the team will decide which project you will go to. WHAT YOU'LL DO AS AN INTERN * Work hands-on in a real production environment from day one * Get a mentor who will support you throughout your internship at Fatshark by onboarding you, showing you the ropes, teaching and guiding you in your craft, and providing constructive feedback * Attend all meetings like any other team member, and you will have a manager and a producer that you report to * Gain experience with tools and software that are specific to your craft * Depending on the project you'll be on, you will either work with our own in-house engine Stingray or Unreal 5 WHAT WE OFFER * A playful, friendly, supportive and inclusive workplace * Opportunities for personal growth, learning from experienced mentors and other team members * Hand-on experience working directly on the project * Recurring hack weeks/days * Regulated flexible hours and time off during summer * Parties, social events and team-building activities * Dog-friendly office located in central Stockholm APPLICATION DETAILS We look forward to reviewing applications and will be interviewing students continuously until all the internship spots have been filled. Please note that we expect to receive a large amount of applications and won't have time to give personalized feedback to everyone :( The recruitment process will have 2 steps: 1. Chat with a recruiter (20-30 minutes, video call) 2. Technical interview with your future mentor and another team member (1 hour, in our office) Location: Stockholm (on-site) Start: Spring and Autumn 2026 Form of Employment: Unpaid Internship