
Bloxd · Kings Cross
Bloxd - Software Engineer We’re a profitable video game start-up in London with 15 million monthly players and we’re hiring engineers to join our 10-person fou...
Bloxd - Software Engineer
We’re a profitable video game start-up in London with 15 million monthly players and we’re hiring engineers to join our 10-person
founding team.
About us
Creating games with editable worlds usually takes 20k+ lines of well-optimised code and large amounts of effort. Bloxd gives you
editable worlds in 5 lines of code, within 5 minutes. You can play our games at bloxd.io.
About you
You’re passionate about gaming and excited by the prospect of building great games that bring millions together. You have strong
engineering fundamentals and a strong product sense, being happy to wear many hats (game design, UI/UX, community management), and
iterate quickly on a live product whilst learning from player feedback.
What we’re looking for
game engine development, or game development. This can include revenue-generating side projects and internships.
Our tech
We have a TypeScript-first codebase, and use a combination of React, WebGL, and Node. This tech allows us to deliver Bloxd in an
incredibly accessible way, and provides a great developer experience. You’ll need to be happy to pick these up if you’re not
already familiar with them.
Benefits
Bloxd - Game Engine Developer We’re a profitable video game start-up in London with 15 million monthly players and we’re hiring engineers to join our 10-person founding team. About us Creating games with editable worlds usually takes 20k+ lines of well-optimised code and large amounts of effort. Bloxd gives you editable worlds in 5 lines of code, within 5 minutes. You can play our games at bloxd.io. About you You’re passionate about gaming and excited by the prospect of building great games that bring millions together. You have strong engineering fundamentals and a strong product sense, being happy to wear many hats (game design, UI/UX, community management), and iterate quickly on a live product whilst learning from player feedback. What we’re looking for * We’re open to a wide range of seniority - you should have at least 1 year of professional experience in software engineering, game engine development, or game development. This can include revenue-generating side projects and internships. * Experience developing games or game engines either through work or as side projects. Things you could work on within your first 2 months: * Create and manage your own game * Develop new gameplay systems inside existing games * Build new engine features for use by other game developers * Profile and optimise performance * Develop an in-game item marketplace * Improve our partner implementations (E.g. CrazyGames, Discord Activities) Our tech We have a TypeScript-first codebase, and use a combination of React, WebGL, and Node. This tech allows us to deliver Bloxd in an incredibly accessible way, and provides a great developer experience. You’ll need to be happy to pick these up if you’re not already familiar with them. Benefits * Healthcare * 5% pension match on qualifying earnings * A permanent desk in our King’s Cross office * 25 days holiday + bank holidays * Competitive salary + stock options
3D ENVIRONMENT ARTIST (VOXEL GAMES) We’re a profitable video games company with 15 million monthly players, and we’re hiring a 3D Environment Artist to join our 12-person founding team. About us We’re growing Bloxd, a multiplayer gaming platform where anyone can play, build, and share editable worlds. Through superfun games and playful visuals, Bloxd is already inspiring a new generation of players around the world with the endless possibilities of voxel gaming. Play our games at bloxd.io. Our tech Bloxd is built around voxel worlds, player creativity, and familiar block-based workflows. We support existing voxel-based tools and formats such as .schem, and we’re continuing to develop our own in-game creative toolset to let players edit worlds at scale, as well as import and export regions of blocks as .bloxdschem files. The job We’re looking for an environment artist to shape the future of voxel worlds: playful, readable, expressive, and full of personality. You’ll collaborate with game developers to design and create environments, maps, 2D sprites and 3D models that delight our players and broaden Bloxd’s appeal. The role will involve both visual world-building and level design, with plenty of opportunity to shape how spaces feel, flow, and play. This role is especially well-suited to someone with experience making maps, designing levels and creating assets for block-based voxel sandboxes. We care more about strong composition, readability, gameplay feel, and creative world-building than high-fidelity 3D production. About you * You enjoy designing 3D environments for sandbox or voxel games, with a focus on playability, clarity, and fun. * You’re excited by the prospect of working across a diverse set of projects. * You think about how players move through, understand, and interact with a space. * You’re comfortable sharing ideas early, iterating, and improving work based on player feedback. * You enjoy collaborating with developers, designers, and other creatives to make game worlds feel better. Things you could work on in your first two months * Play a lot of Bloxd to build knowledge of our games, players, and community. * Collaborate with developers to design, build, and iterate on new mini-games. * Build readable, expressive voxel environments for our flagship games. * Work on level design for maps and game modes, focusing on flow, pacing, player routes, and gameplay clarity. * Create textures, models and assets for new sandbox features, such as blocks, mobs, weapons, tools, vehicles, and more. Benefits * Budget for your preferred setup, such as a drawing tablet, software licences, or other tools * Healthcare * 5% pension match on qualifying earnings * A permanent desk in our King’s Cross office * 25 days holiday + bank holidays * Competitive salary + stock options
About Forecasterly Forecasterly is a Swedish technology startup building modern financial planning and forecasting software for finance teams. Our platform helps companies work with budgets, forecasts, actuals, reporting, and financial data in a faster and more collaborative way. We are now looking for a Software Engineer to join our product and engineering team in Stockholm. About the role As a Software Engineer at Forecasterly, you will work closely with our engineering and product team to build, improve, and maintain our web-based FP&A platform. This role is suitable for someone at an early stage of their software engineering career who wants to grow in a product-focused technology company. You will contribute to both frontend and backend development, receive guidance from experienced team members, and take part in building reliable, user-friendly features for finance teams. Responsibilities Your responsibilities will include: - Developing and maintaining features in our web application - Working with frontend and backend code - Fixing bugs and improving product quality - Writing clean, structured, and maintainable code - Collaborating with product, design, and finance-domain experts - Participating in code reviews and engineering discussions - Helping improve performance, reliability, and usability of the platform - Learning and applying modern software engineering practices Qualifications We are looking for someone who has: - A degree in computer science, software engineering, information systems, or equivalent practical experience - Around 1–2 years of professional experience in software development, or equivalent practical/project experience - Basic experience with modern web development - Familiarity with JavaScript or TypeScript - Familiarity with React or similar frontend frameworks - Basic understanding of backend development and APIs - Basic understanding of databases, such as PostgreSQL or similar - Ability to write clear, structured, and maintainable code - Good problem-solving skills - Good communication skills in English - Willingness to learn and develop as a software engineer Nice to have It is a plus if you have experience with: - Node.js, Python, or similar backend technologies - Cloud platforms such as AWS - Financial systems, accounting systems, budgeting, or reporting tools - Automated testing - GitHub, CI/CD, or modern development workflows What we offer - Full-time employment in Sweden - Monthly salary of SEK 29,000–33,000 gross, depending on experience - Pension and insurance benefits according to Swedish market practice - Paid vacation according to Swedish law - On-site work with the team in Stockholm - Opportunity to work in a growing Swedish technology startup - A learning-focused engineering environment with close collaboration across product and finance Location The position is based in Stockholm, Sweden. The employee is expected to work on-site with the team. Application Please apply by submitting your CV and a short introduction describing your interest in the role. We welcome applications from candidates in Sweden, the EU/EEA, Switzerland, and other qualified candidates who are eligible to work in Sweden or obtain a Swedish work permit. Forecasterly AB is an equal opportunity employer. We evaluate candidates based on skills, experience, and potential, and we welcome applicants from all backgrounds.