At Housemarque,
we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair
and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for
them.
Our award-winning game Returnal, released on PS5 in
2021, and Saros, released in 2026, embrace all these qualities. THIS is our
We value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means
to develop personally and professionally during work time.
We were established in 1995 with strong roots in the
Finnish demoscene. In June 2021 we joined the PlayStation Studios, after years of
partnership.
If you wish to join us for our next journey, apply today!
Housemarque is
looking for a talented Lead Lighting Artist to join our team!
THE
As the Lead Lighting Artist, you will work closely with the Technical Art Director and help supervise
the lighting department, making sure our lighting quality stays consistent with the high visual standards set by the Art
Director.
You will bring a strong track record of working with real-time video game lighting technologies, pipelines, and
tools, combined with excellent communication and people management skills. You will help define best practices, improve lighting
pipelines, and ensure the team maintains both artistic quality and technical performance across the project.
If you care
about lighting, enjoy mentoring others, and love crafting beautiful real-time visuals, we’d love to hear from you!
Technical Art Director to plan and scope lighting needs for each project.
workflows for real-time lighting.
cohesion.
members in daily tasks when needed.
feedback to raise overall quality.
project.
needs.
and resolve rendering and performance issues related to lighting.
and safe work environment.
What will help you to be successful in this
role?
years of experience in AAA game development (PC and/or console).
techniques and physically based rendering (PBR).
lighting.
lighting supports gameplay, storytelling, and mood.
budgets without sacrificing quality.
Jira.
engine.
illumination and ray tracing systems.
package to help you get settled into Finland
colleagues to work with
PlayStation Studios collaboration, games and more!
This is a permanent, full-time
position based in Helsinki, Finland.
We will start interviewing promising candidates
immediately so please apply as soon as possible.
Please note, Sony
Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal
background checks for some roles) and will need to process personal information to support these checks.
Please
refer to our Candidate Privacy Notice for more
information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Housemarque is proud to be an Equal Opportunity Employer with a commitment to a culture of inclusion
and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage
applications from all suitable candidates regardless of age, disability, gender, sexual orientation, pregnancy and maternity, race
and ethnicity, religion or belief, and marriage and civil partnerships. We strive to create an inclusive environment, empower
employees and embrace diversity.
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