Om tjänsten
Do you want to shape a century of revolutions, reforms, and societal transformation? Are you a creative and dedicated games
industry professional with experience in designing deep and yet elegant game systems? If you are ready to bring your craft and
experience to a team that offers challenges, trust, and ownership, we want to hear from you!
YOUR GOAL
As a Game Designer working with the Paradox Development Studio in Stockholm, you will be an on-site project team member involved
in designing engaging gameplay features and systems under the guidance of the Game Director and Lead Designer. You will have a
direct and influential impact on the quality and feel of the game.
We are seeking new employees who enjoy working in a team where everyone supports each other, but where you are also given the
freedom and responsibility to take charge of a task and deliver. We care about quality and are motivated by the idea of our many
fans around the world praising your work after release. You will thrive in a modern, creative environment where people working
with you love their jobs and the games we make.
RESPONSIBILITIES
REQUIRED QUALIFICATIONS
- Ability to work highly independently with assigned tasks and take responsibility for delivering game design specifications
according to the project’s schedule
AS A BONUS, YOU MIGHT HAVE
WHO YOU ARE
You find motivation in having the freedom and responsibility to take ownership of tasks and deliver on agreed expectations. You
care about quality, and the idea of our many fans around the world praising your work after release energizes you. But you also
understand the concept of “done is better than perfect” and apply it wisely. You are not afraid to raise issues, you continuously
look for improvement, and you seek to inspire your teammates. At Paradox, you will be part of a result-driven, high-trust, and
player-centric culture: our games and players take center stage, and our first priority is always to add player value.
PRACTICAL INFORMATION
Please make sure you include a cover letter where you outline why you want to join Paradox, what level of experience with Paradox
games you have, and what other games you play.
We would like your application to include any relevant work samples and/or a link to your portfolio if you have one. We are
especially interested in examples of gameplay systems and related work that you have previously designed or implemented.
Join Paradox and help us shape Victoria 3! Design rich systems, create meaningful historical events, and build stories players
will remember.
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Lönekalkylator 2026
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