We are Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure rendered in a realistic but markedly stylised manner. Job description We are seeking an experienced and passionate texture and material artist with both outstanding digital painting skills and a strong technical foundation. You will be responsible for hand-painting key textures as well as designing materials for the game, stylised in accordance with the art direction. You will build and set up high quality materials in Unreal Engine and collaborate with the art team and other departments to prototype materials and ensure continuity with visual style. Your technical know-how will enable you to give consideration to game performance and overcoming technical constraints in the pipeline. You should be willing to work at the Playdead office in Copenhagen, Denmark. You should be willing to work at the Playdead office in Copenhagen, Denmark. What will you be doing? • Hand-paint high quality textures for a variety of organic and structural surfaces • Author and enhance Materials in Unreal Engine for the production team to use • Unwrap and texture 3D assets • Establish material workflows and pipelines that will be used by the art team to always ensure high-fidelity and continuity with the visual quality of the textures and materials • Evaluate material and texture performance and provide creative or technical solutions to optimise and meet the project performance requirements • Collaborate with artists, designers and programmers to find creative and technical solutions to resolve difficulties on the project Required Skills & Experience • Professional experience within 3D game production, working with materials & textures using any major game engine • Exceptional digital painting skills and a highly developed artistic sensibility • Experience with texture creation tools such as Substance Designer/Painter, ZBrush, 3D Modelling Tools & Adobe Creative Cloud • Great communication skills and ability to work effectively on shared project Desired skills & Experience • Experience with Unreal Engine • Skills with establishing workflows and pipelines for material and texture creation • Eye for quality control and detail • Passion for architecture, design and art • Ability to take direction, collaborate with other developers, and give/receive constructive feedback Who We Are We are a team of more than 100 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them. Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment. We love to make carefully crafted games with obsessive attention to detail and are always on the lookout for others who share that passion.
We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe. We are seeking an experienced ZBrush Modeller to join our team in Copenhagen. As our process is very visually driven, we expect artists to have a strong eye for visual composition. Your responsibility as our new colleague will be to create and sculpt high quality architectural and organic models within a 3D open world environment. As part of our art team, you will be iterating on existing designs and integrating feedback in line with the art direction for the project. You will work in coordination with the other designers and artists on the team. We are particularly looking for a candidate who enjoys setting their own goals and taking responsibility for their own schedule. We are a close-knit group of developers, and working within that group requires an ability to adapt to the existing visual style and methods while contributing your own ideas to the whole. More than anything, we are looking for someone who is excited about all facets of game development, as well as being passionate about gaming overall. You should be willing to work at the Playdead office in Copenhagen, Denmark. We can offer relocation and visa support if required. Keywords for position: ZBrush - Modelling - Sculpture -3D - iteration What will you be doing? • Creating and sculpting high quality architectural and organic models to produce believable locations within a large, open world. • Collaborating with other artists and designers to support level design and construction. Required Skills • You have modeled stone, rock or concrete and can show this in your portfolio. • You have worked on the development of at least one released 3D game • A link to an online portfolio of previous work that shows attention to detail and strong art sensibilities in regards to composition and overall modelling. Desired Skills • Experience with 3D packages such as Blender, Maya, Modo, etc. is an advantage. • Experience with a game engine such as Unity or Unreal Who We Are We are a team of more than 100 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them. Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment. We carefully craft games with obsessive attention to detail and are always on the lookout for others who share that passion.
Are you Playdead's new Student Assistant? We are an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure rendered in a realistic but markedly stylised manner. We are searching for a skilled student assistant to help us with a range of test related tasks to support the development of our new title. You will be a part of the core development team and have the opportunity to work with, and learn from, skilled game developers. Expected average working hours: 15 hours per week What will you be doing? • Supporting our QA team with handling various test activities for our games. • Actively testing GAME 3 during its development using a variety of tools. • Reporting bugs and assessing the quality of features under development. What we would like to see • You are currently a student in Denmark and studying for your bachelors or master's degree with at least 18 months left before you graduate. • You have completed 1-2 years of university-level education in a game related field. • You can communicate clearly in English both in written and oral form. • You are practically minded and highly organised. Want to know more about working at Playdead? • You will have a high level of independence and the opportunity to shape your work in an informal environment in the centre of Copenhagen. • You will become part of a creative workplace where both professional and personal development are the focus. • Cosy social events with good colleagues. • Private healthcare and dental insurance. • Good hourly wage and very flexible working hours. • Healthy catered lunch and drinks. • We can also be flexible with your working hours if you have exams or other commitments. Who We Are We are a team of more than 100 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them. Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment. We love to make carefully crafted games with obsessive attention to detail and are always on the lookout for others who share that passion.
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