Om tjänsten
WE ARE FATSHARK
We are a critically acclaimed Swedish video game studio with about 200 experienced and skilled developers. We are most well-known
for the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly
anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the
best first person co-op games together, in an approachable, fun and passion-driven way.
THE ROLE
We’re looking for a Narrative Designer with a strong passion for the craft and a clear identity as a narrative professional.
Bringing a deep understanding of non-linear game design, your focus is to build dynamic, reactive storytelling for Warhammer
40,000: Darktide. Serving as a present, proactive driver of the narrative, this role champions narrative as a core discipline,
establishing clear definitions and seamlessly integrating the craft across the ongoing development of Darktide. Partnering with a
close-knit team of designers, artists, and directors, your work directly shapes a world-class entertainment experience.
At Fatshark, we work in a highly agile, collaborative and creative team environment, and you can expect to take on a wide variety
of tasks which all have the same goal: creating a strong narrative to match the ambitious goals of Darktide.
WHAT YOU'LL DO
- Work creatively to find solutions and move development forward, ensuring narrative needs do not stall or block production
discussions
REQUIRED QUALIFICATIONS
BONUS QUALIFICATIONS
WHAT WE OFFER
APPLICATION DETAILS
We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done
fully in the office.
We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.
Location: Stockholm (on-site)
Start: ASAP
Form of Employment: Permanent, full-time
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Lönekalkylator 2026
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